Handlers created for vendor buy/sell windows
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.VendorBuyWindowMsg;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class VendorBuyWindowMsgHandler extends AbstractClientMsgHandler {
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public VendorBuyWindowMsgHandler() {
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super(VendorBuyWindowMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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VendorBuyWindowMsg msg = (VendorBuyWindowMsg) baseMsg;
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if (sourcePlayer == null)
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return true;
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NPC npc = NPC.getFromCache(msg.getNpcID());
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if (npc == null)
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return true;
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// test within talking range
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if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
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return true;
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}
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dispatch = Dispatch.borrow(sourcePlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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}
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@@ -0,0 +1,80 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.VendorSellWindowMsg;
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import engine.objects.Contract;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class VendorSellWindowMsgHandler extends AbstractClientMsgHandler {
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public VendorSellWindowMsgHandler() {
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super(VendorSellWindowMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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VendorSellWindowMsg msg = (VendorSellWindowMsg) baseMsg;
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if (playerCharacter == null)
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return true;
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NPC npc = NPC.getFromCache(msg.getNPCID());
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if (npc == null)
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return true;
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// test within talking range
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if (playerCharacter.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 14);
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return true;
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}
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Contract contract = npc.getContract();
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if (contract == null)
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return true;
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float bargain = playerCharacter.getBargain();
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float profit = npc.getBuyPercent(playerCharacter) + bargain;
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if (profit > 1)
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profit = 1;
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msg.setupOutput();
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msg.setUnknown05(profit);
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msg.setUnknown06(500000); //TODO set goldItem on npc later
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msg.setItemType(contract.getBuyItemType());
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msg.setSkillTokens(contract.getBuySkillToken());
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msg.setUnknownArray(contract.getBuyUnknownToken());
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dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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}
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