diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index d6be667c..86687f48 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -3080,8 +3080,8 @@ public class PlayerCharacter extends AbstractCharacter { checkGuildStatus(); //give gold for level up if level is under or equal to 20 and over 10 - if(this.level >= 10 && this.level < 20) { - int gold = (int) ((100000 * (this.level - 10) / 55.0) / groupSize); + if(!this.isBoxed && this.level > 10 && this.level <= 20) { + int gold = (int) ((100000 * (this.level - 10) / 55.0) ); this.charItemManager.addGoldToInventory(gold, false); this.charItemManager.updateInventory(); }