Class cleanup
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@@ -70,7 +70,7 @@ public class Warehouse {
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}
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public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc) {
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public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) {
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Building warehouseBuilding;
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Warehouse warehouse;
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@@ -83,7 +83,7 @@ public class Warehouse {
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return;
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depositAmount = msg.getAmount();
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CharacterItemManager itemMan = player.charItemManager;
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CharacterItemManager itemMan = playerCharacter.charItemManager;
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID()))
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return;
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@@ -93,25 +93,28 @@ public class Warehouse {
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if (warehouseBuilding == null)
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return;
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warehouse = warehouseBuilding.getCity().warehouse;
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City city = warehouseBuilding.getCity();
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if (city == null)
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return;
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warehouse = city.warehouse;
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if (warehouse == null)
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return;
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if (!deposit(player, resource, depositAmount, true, true, warehouse)) {
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if (!deposit(playerCharacter, resource, depositAmount, true, true, warehouse))
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return;
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}
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ViewResourcesMsg vrm = new ViewResourcesMsg(player);
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vrm.setGuild(player.getGuild());
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ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter);
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vrm.setGuild(playerCharacter.getGuild());
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vrm.setWarehouseBuilding(warehouseBuilding);
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vrm.configure();
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dispatch = Dispatch.borrow(player, vrm);
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dispatch = Dispatch.borrow(playerCharacter, vrm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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}
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public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc) {
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public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) {
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int withdrawAmount;
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Building warehouseBuilding;
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@@ -124,7 +127,7 @@ public class Warehouse {
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if (warehouseBuilding == null)
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return;
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if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
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if (playerCharacter.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()))
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return;
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City city = warehouseBuilding.getCity();
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@@ -140,24 +143,24 @@ public class Warehouse {
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mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(msg.getHashID());
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if (isResourceLocked(warehouse, resourceType)) {
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ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource.");
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ChatManager.chatSystemInfo(playerCharacter, "You cannot withdrawl a locked resource.");
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return;
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}
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if (!withdraw(warehouse, player, resourceType, withdrawAmount, true, true)) {
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ChatManager.chatGuildError(player, "Failed to withdrawl " + resourceType.name() + '.');
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Logger.debug(player.getName() + " Failed to withdrawl =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
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if (!withdraw(warehouse, playerCharacter, resourceType, withdrawAmount, true, true)) {
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ChatManager.chatGuildError(playerCharacter, "Failed to withdrawl " + resourceType.name() + '.');
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Logger.debug(playerCharacter.getName() + " Failed to withdrawl =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
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return;
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}
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ViewResourcesMsg vrm = new ViewResourcesMsg(player);
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vrm.setGuild(player.getGuild());
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ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter);
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vrm.setGuild(playerCharacter.getGuild());
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vrm.setWarehouseBuilding(warehouseBuilding);
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vrm.configure();
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dispatch = Dispatch.borrow(player, vrm);
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dispatch = Dispatch.borrow(playerCharacter, vrm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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}
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public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc) {
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public static void warehouseLock(MerchantMsg msg, PlayerCharacter playerCharacter, NPC npc) {
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Building warehouseBuilding;
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Warehouse warehouse;
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int hashID;
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@@ -169,7 +172,7 @@ public class Warehouse {
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if (warehouseBuilding == null)
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return;
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if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
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if (playerCharacter.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()))
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return;
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City city = warehouseBuilding.getCity();
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@@ -190,11 +193,11 @@ public class Warehouse {
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worked = DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse);
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if (worked) {
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ViewResourcesMsg vrm = new ViewResourcesMsg(player);
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vrm.setGuild(player.getGuild());
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ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter);
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vrm.setGuild(playerCharacter.getGuild());
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vrm.setWarehouseBuilding(warehouseBuilding);
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vrm.configure();
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dispatch = Dispatch.borrow(player, vrm);
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dispatch = Dispatch.borrow(playerCharacter, vrm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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} else
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warehouse.locked.add(resourceType);
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@@ -207,26 +210,26 @@ public class Warehouse {
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worked = DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse);
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if (worked) {
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ViewResourcesMsg vrm = new ViewResourcesMsg(player);
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vrm.setGuild(player.getGuild());
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ViewResourcesMsg vrm = new ViewResourcesMsg(playerCharacter);
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vrm.setGuild(playerCharacter.getGuild());
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vrm.setWarehouseBuilding(warehouseBuilding);
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vrm.configure();
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dispatch = Dispatch.borrow(player, vrm);
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dispatch = Dispatch.borrow(playerCharacter, vrm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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} else
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warehouse.locked.remove(resourceType);
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}
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public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) {
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public static synchronized boolean deposit(PlayerCharacter playerCharacter, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) {
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ClientConnection origin = pc.getClientConnection();
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ClientConnection origin = playerCharacter.getClientConnection();
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if (origin == null)
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return false;
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if (amount < 0) {
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Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!");
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Logger.info(playerCharacter.getFirstName() + " Attempting to Dupe!!!!!!");
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return false;
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}
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@@ -235,20 +238,20 @@ public class Warehouse {
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if (warehouse.resources.get(resourceType) == null)
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return false;
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CharacterItemManager itemMan = pc.charItemManager;
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CharacterItemManager itemMan = playerCharacter.charItemManager;
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if (itemMan == null)
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return false;
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if (itemMan.getGoldTrading() > 0) {
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ErrorPopupMsg.sendErrorPopup(pc, 195);
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 195);
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return false;
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}
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID()))
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return false;
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if (!resource.validForInventory(origin, pc, itemMan))
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if (!resource.validForInventory(origin, playerCharacter, itemMan))
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return false;
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if (resource.getNumOfItems() < amount)
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@@ -273,9 +276,9 @@ public class Warehouse {
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if (!itemMan.modifyInventoryGold(-amount))
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return false;
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UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
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UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
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ugm.configure();
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Dispatch dispatch = Dispatch.borrow(pc, ugm);
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Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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itemMan.updateInventory();
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@@ -304,7 +307,7 @@ public class Warehouse {
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resourceType = mbEnums.ResourceType.valueOf(ItemTemplate.templates.get(resource.templateID).item_base_name.toUpperCase());
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if (transaction)
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AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount);
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AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.DEPOSIT, resourceType, amount);
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return true;
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}
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@@ -437,9 +440,9 @@ public class Warehouse {
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}
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}
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public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, mbEnums.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) {
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public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter playerCharacter, mbEnums.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) {
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if (pc == null)
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if (playerCharacter == null)
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return false;
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ItemTemplate template = ItemTemplate.templates.get(resourceType.templateID);
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@@ -450,22 +453,22 @@ public class Warehouse {
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if (amount <= 0)
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return false;
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CharacterItemManager itemMan = pc.charItemManager;
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CharacterItemManager itemMan = playerCharacter.charItemManager;
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if (itemMan == null)
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return false;
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if (addToInventory)
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if (!itemMan.hasRoomInventory(template.item_wt * amount)) {
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ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
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ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
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return false;
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}
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if (addToInventory && resourceType.equals(mbEnums.ResourceType.GOLD)) {
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if (pc.charItemManager.getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
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if (playerCharacter.charItemManager.getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
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return false;
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if (pc.charItemManager.getGoldInventory().getNumOfItems() + amount < 0)
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if (playerCharacter.charItemManager.getGoldInventory().getNumOfItems() + amount < 0)
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return false;
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}
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int oldAmount = warehouse.resources.get(resourceType);
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@@ -486,9 +489,9 @@ public class Warehouse {
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if (resourceType.equals(mbEnums.ResourceType.GOLD)) {
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itemMan.addGoldToInventory(amount, false);
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UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
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UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
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ugm.configure();
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Dispatch dispatch = Dispatch.borrow(pc, ugm);
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Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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itemMan.updateInventory();
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@@ -496,7 +499,7 @@ public class Warehouse {
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boolean itemWorked = false;
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Item item = new Item(resourceType.templateID);
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item.ownerID = pc.getObjectUUID();
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item.ownerID = playerCharacter.getObjectUUID();
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item.ownerType = mbEnums.OwnerType.PlayerCharacter;
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item.containerType = mbEnums.ItemContainerType.INVENTORY;
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item.numberOfItems = amount;
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@@ -515,14 +518,14 @@ public class Warehouse {
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}
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if (transaction)
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AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), mbEnums.TransactionType.WITHDRAWL, resourceType, amount);
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AddTransactionToWarehouse(warehouse, playerCharacter.getObjectType(), playerCharacter.getObjectUUID(), mbEnums.TransactionType.WITHDRAWL, resourceType, amount);
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return true;
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}
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public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, mbEnums.ResourceType resourceType, int amount, boolean addToInventory) {
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public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter playerCharacter, mbEnums.ResourceType resourceType, int amount, boolean addToInventory) {
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if (pc == null)
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if (playerCharacter == null)
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return false;
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ItemTemplate template = ItemTemplate.templates.get(resourceType);
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@@ -536,13 +539,13 @@ public class Warehouse {
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if (amount <= 0)
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return false;
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CharacterItemManager itemMan = pc.charItemManager;
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CharacterItemManager itemMan = playerCharacter.charItemManager;
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if (itemMan == null)
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return false;
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if (!itemMan.hasRoomInventory(template.item_wt)) {
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ChatManager.chatSystemInfo(pc, "You can not carry any more of that item.");
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ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
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return false;
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}
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@@ -559,16 +562,16 @@ public class Warehouse {
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if (resourceType.equals(mbEnums.ResourceType.GOLD)) {
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itemMan.addGoldToInventory(amount, false);
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UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
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UpdateGoldMsg ugm = new UpdateGoldMsg(playerCharacter);
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ugm.configure();
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Dispatch dispatch = Dispatch.borrow(pc, ugm);
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Dispatch dispatch = Dispatch.borrow(playerCharacter, ugm);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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itemMan.updateInventory();
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} else {
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boolean itemWorked = false;
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Item item = new Item(resourceType.templateID);
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item.ownerID = pc.getObjectUUID();
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item.ownerID = playerCharacter.getObjectUUID();
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item.ownerType = mbEnums.OwnerType.PlayerCharacter;
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item.containerType = mbEnums.ItemContainerType.INVENTORY;
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item.numberOfItems = amount;
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