|
|
|
@ -150,7 +150,6 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -150,7 +150,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
this.parentZone = parent; |
|
|
|
|
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0; |
|
|
|
|
this.building = building; |
|
|
|
|
initializeMob(false, false, false); |
|
|
|
|
clearStatic(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -166,7 +165,6 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -166,7 +165,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0; |
|
|
|
|
this.ownerUID = owner.getObjectUUID(); |
|
|
|
|
this.BehaviourType = Enum.MobBehaviourType.Pet1; |
|
|
|
|
initializeMob(true, false, false); |
|
|
|
|
clearStatic(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -180,7 +178,6 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -180,7 +178,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
this.parentZoneID = (parent != null) ? parent.getObjectUUID() : 0; |
|
|
|
|
this.ownerUID = 0; |
|
|
|
|
this.equip = new HashMap<>(); |
|
|
|
|
initializeMob(false, true, isPlayerGuard); |
|
|
|
|
clearStatic(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -242,13 +239,15 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -242,13 +239,15 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
if (rs.getString("fsm").length() > 1) |
|
|
|
|
this.BehaviourType = MobBehaviourType.valueOf(rs.getString("fsm")); |
|
|
|
|
|
|
|
|
|
if (this.isPet() || this.isSiege || (this.isPlayerGuard && this.contract == null)) |
|
|
|
|
this.currentID = (--Mob.staticID); |
|
|
|
|
else |
|
|
|
|
this.currentID = this.dbID; |
|
|
|
|
|
|
|
|
|
} catch (Exception e) { |
|
|
|
|
Logger.error(e + " " + this.dbID); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
initializeMob(false, false, this.isPlayerGuard); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException { |
|
|
|
@ -825,61 +824,6 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -825,61 +824,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
this.statAlt = 0f; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private void initializeMob(boolean isPet, boolean isSiege, boolean isGuard) { |
|
|
|
|
|
|
|
|
|
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER)) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
if (this.mobBase != null) { |
|
|
|
|
this.gridObjectType = GridObjectType.DYNAMIC; |
|
|
|
|
this.healthMax = this.mobBase.getHealthMax(); |
|
|
|
|
this.manaMax = 0; |
|
|
|
|
this.staminaMax = 0; |
|
|
|
|
this.setHealth(this.healthMax); |
|
|
|
|
this.mana.set(this.manaMax); |
|
|
|
|
this.stamina.set(this.staminaMax); |
|
|
|
|
|
|
|
|
|
if (isPet) |
|
|
|
|
this.setObjectTypeMask(MBServerStatics.MASK_PET | this.getTypeMasks()); |
|
|
|
|
|
|
|
|
|
if (this.contract == null) |
|
|
|
|
this.level = (short) this.mobBase.getLevel(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//set bonuses
|
|
|
|
|
this.bonuses = new PlayerBonuses(this); |
|
|
|
|
|
|
|
|
|
//TODO set these correctly later
|
|
|
|
|
this.rangeHandOne = 8; |
|
|
|
|
this.rangeHandTwo = -1; |
|
|
|
|
this.minDamageHandOne = 0; |
|
|
|
|
this.maxDamageHandOne = 0; |
|
|
|
|
this.minDamageHandTwo = 1; |
|
|
|
|
this.maxDamageHandTwo = 4; |
|
|
|
|
this.atrHandOne = 300; |
|
|
|
|
this.defenseRating = (short) this.mobBase.getDefenseRating(); |
|
|
|
|
this.isActive = true; |
|
|
|
|
|
|
|
|
|
this.charItemManager.load(); |
|
|
|
|
|
|
|
|
|
//load AI for general mobs.
|
|
|
|
|
if (this.contract != null && NPC.ISWallArcher(this.contract)) { |
|
|
|
|
this.BehaviourType = MobBehaviourType.GuardWallArcher; |
|
|
|
|
this.isPlayerGuard = true; |
|
|
|
|
this.spawnTime = 450; |
|
|
|
|
} |
|
|
|
|
if (isPet || isSiege || (isGuard && this.contract == null)) |
|
|
|
|
this.currentID = (--Mob.staticID); |
|
|
|
|
else |
|
|
|
|
this.currentID = this.dbID; |
|
|
|
|
|
|
|
|
|
//store mobs by Database ID
|
|
|
|
|
|
|
|
|
|
if (!isPet && !isSiege) |
|
|
|
|
Mob.mobMapByDBID.put(this.dbID, this); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/* |
|
|
|
|
* Getters |
|
|
|
|
*/ |
|
|
|
@ -1818,6 +1762,14 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -1818,6 +1762,14 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
@Override |
|
|
|
|
public void runAfterLoad() { |
|
|
|
|
|
|
|
|
|
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER)) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
// Add new object to collection
|
|
|
|
|
|
|
|
|
|
if (!this.isPet() && !isSiege) |
|
|
|
|
Mob.mobMapByDBID.put(this.dbID, this); |
|
|
|
|
|
|
|
|
|
try { |
|
|
|
|
this.building = BuildingManager.getBuilding(this.buildingUUID); |
|
|
|
|
} catch (Exception e) { |
|
|
|
@ -1855,8 +1807,48 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -1855,8 +1807,48 @@ public class Mob extends AbstractIntelligenceAgent {
|
|
|
|
|
this.lastName = this.getContract().getName(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER)) |
|
|
|
|
return; |
|
|
|
|
//store mobs by Database ID
|
|
|
|
|
|
|
|
|
|
if (!this.isPet() && !isSiege) |
|
|
|
|
Mob.mobMapByDBID.put(this.dbID, this); |
|
|
|
|
|
|
|
|
|
if (this.mobBase != null) { |
|
|
|
|
this.gridObjectType = GridObjectType.DYNAMIC; |
|
|
|
|
this.healthMax = this.mobBase.getHealthMax(); |
|
|
|
|
this.manaMax = 0; |
|
|
|
|
this.staminaMax = 0; |
|
|
|
|
this.setHealth(this.healthMax); |
|
|
|
|
this.mana.set(this.manaMax); |
|
|
|
|
this.stamina.set(this.staminaMax); |
|
|
|
|
|
|
|
|
|
if (this.contract == null) |
|
|
|
|
this.level = (short) this.mobBase.getLevel(); |
|
|
|
|
|
|
|
|
|
//set bonuses
|
|
|
|
|
this.bonuses = new PlayerBonuses(this); |
|
|
|
|
|
|
|
|
|
//TODO set these correctly later
|
|
|
|
|
this.rangeHandOne = 8; |
|
|
|
|
this.rangeHandTwo = -1; |
|
|
|
|
this.minDamageHandOne = 0; |
|
|
|
|
this.maxDamageHandOne = 0; |
|
|
|
|
this.minDamageHandTwo = 1; |
|
|
|
|
this.maxDamageHandTwo = 4; |
|
|
|
|
this.atrHandOne = 300; |
|
|
|
|
this.defenseRating = (short) this.mobBase.getDefenseRating(); |
|
|
|
|
this.isActive = true; |
|
|
|
|
|
|
|
|
|
this.charItemManager.load(); |
|
|
|
|
|
|
|
|
|
// Load AI for wall archers
|
|
|
|
|
|
|
|
|
|
if (this.contract != null && NPC.ISWallArcher(this.contract)) { |
|
|
|
|
this.BehaviourType = MobBehaviourType.GuardWallArcher; |
|
|
|
|
this.isPlayerGuard = true; |
|
|
|
|
this.spawnTime = 450; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Configure parent zone adding this NPC to the
|
|
|
|
|
// zone collection
|
|
|
|
|