AI Players as mobs
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@@ -1,5 +1,6 @@
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package engine.mobileAI.Threads;
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import engine.AiPlayers.AiPlayerManager;
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import engine.gameManager.ConfigManager;
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import engine.mobileAI.MobAI;
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import engine.gameManager.ZoneManager;
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@@ -33,7 +34,11 @@ public class MobAIThread implements Runnable{
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for (Mob mob : zone.zoneMobSet) {
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try {
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if (mob != null) {
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MobAI.DetermineAction(mob);
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if(mob.StrongholdGuardian){
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AiPlayerManager.runAi(mob);
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}else {
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MobAI.DetermineAction(mob);
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}
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}
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} catch (Exception e) {
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Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
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