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mob spawn revert

birdbane
FatBoy-DOTC 8 months ago
parent
commit
57b5cef021
  1. 8
      src/engine/mobileAI/MobAI.java
  2. 2
      src/engine/objects/Mob.java

8
src/engine/mobileAI/MobAI.java

@ -851,7 +851,7 @@ public class MobAI { @@ -851,7 +851,7 @@ public class MobAI {
if (!aiAgent.despawned) {
if (aiAgent.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > (aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) * 0.5f) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
@ -860,21 +860,21 @@ public class MobAI { @@ -860,21 +860,21 @@ public class MobAI {
} else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > (aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) * 0.5f) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > (aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) * 0.5f) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
}
}
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000) * 0.5f)) {
} else if (System.currentTimeMillis() > aiAgent.deathTime + (aiAgent.spawnTime * 1000)) {
if (Zone.respawnQue.contains(aiAgent) == false) {
Zone.respawnQue.add(aiAgent);

2
src/engine/objects/Mob.java

@ -195,7 +195,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -195,7 +195,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.loadID = rs.getInt("mob_mobbaseID");
this.gridObjectType = GridObjectType.DYNAMIC;
this.spawnRadius = rs.getFloat("mob_spawnRadius");
this.spawnTime = (int)(rs.getInt("mob_spawnTime") * 0.5);
this.spawnTime = rs.getInt("mob_spawnTime");
this.parentZone = null;
this.statLat = rs.getFloat("mob_spawnX");
this.statAlt = rs.getFloat("mob_spawnY");

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