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duplicate zoneMobSet additions fixed

master
FatBoy-DOTC 2 years ago
parent
commit
584ad46b75
  1. 3
      src/engine/devcmd/cmds/aiInfoCmd.java
  2. 2
      src/engine/objects/Mob.java
  3. 7
      src/engine/objects/NPC.java

3
src/engine/devcmd/cmds/aiInfoCmd.java

@ -94,12 +94,13 @@ public class aiInfoCmd extends AbstractDevCmd { @@ -94,12 +94,13 @@ public class aiInfoCmd extends AbstractDevCmd {
} else{
output += "BehaviourType: NULL" + newline;
}
output += "Aggro Range: " + mob.getAggroRange() + newline;
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
if(mob.playerAgroMap.size() > 0){
output += "Players Loaded:" + newline;
}
for(Map.Entry<Integer,Boolean> entry : mob.playerAgroMap.entrySet()){
output += "Player ID: " + entry.getKey() + " In Range To Aggro: " + entry.getValue() + newline;
output += "Player ID: " + entry.getKey() + " Is Safemode: " + entry.getValue() + newline;
}
}
throwbackInfo(pc, output);

2
src/engine/objects/Mob.java

@ -806,6 +806,8 @@ public class Mob extends AbstractIntelligenceAgent { @@ -806,6 +806,8 @@ public class Mob extends AbstractIntelligenceAgent {
mob.npcOwner = guardCaptain;
mob.spawnTime = (int)(-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
mob.BehaviourType = Enum.MobBehaviourType.GuardMinion;
mob.parentZone = parent;
parent.zoneMobSet.add(mob);
return mob;
}

7
src/engine/objects/NPC.java

@ -918,10 +918,10 @@ public class NPC extends AbstractCharacter { @@ -918,10 +918,10 @@ public class NPC extends AbstractCharacter {
if (this.parentZone != null) {
if (zone.getObjectUUID() != this.parentZone.getObjectUUID()) {
this.parentZone.zoneNPCSet.remove(this);
zone.zoneNPCSet.add(this);
//zone.zoneNPCSet.add(this);
}
} else {
zone.zoneNPCSet.add(this);
//zone.zoneNPCSet.add(this);
}
} else if (this.parentZone != null) {
this.parentZone.zoneNPCSet.remove(this);
@ -988,6 +988,9 @@ public class NPC extends AbstractCharacter { @@ -988,6 +988,9 @@ public class NPC extends AbstractCharacter {
if (npcWithoutID.mobBase == null) {
return null;
}
if (parent != null) {
npcWithoutID.setRelPos(parent, spawn.x - parent.absX, spawn.y - parent.absY, spawn.z - parent.absZ);
}
NPC npc;
try {
npc = DbManager.NPCQueries.ADD_NPC(npcWithoutID, isMob);

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