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@ -1280,6 +1280,13 @@ public enum CombatManager {
@@ -1280,6 +1280,13 @@ public enum CombatManager {
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range += (calcHitBox(ac) + calcHitBox(target)); |
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ |
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range += ((PlayerCharacter)ac).getCharacterHeight() * 0.5f; |
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if(ac.isMoving()){ |
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range += ac.getSpeed(); |
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} |
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} |
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float magnitudeSquared = tl.distanceSquared(sl); |
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return magnitudeSquared > range * range; |
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