@ -4829,24 +4829,6 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4829,24 +4829,6 @@ public class PlayerCharacter extends AbstractCharacter {
if ( ! this . isAlive ( ) )
return ;
if ( this . isFlying ( ) ) {
if ( this . containsEffect ( 487604089 ) ) {
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 57584498 , 40 , false ) ;
}
if ( this . containsEffect ( 296836988 ) ) {
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 57584498 , 40 , false ) ;
}
if ( this . containsEffect ( 163174641 ) ) {
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 57584498 , 40 , false ) ;
}
if ( this . containsEffect ( 163419371 ) ) {
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 57584498 , 40 , false ) ;
}
if ( this . containsEffect ( 79883622 ) ) {
PowersManager . applyPower ( this , this , Vector3fImmutable . ZERO , 57584498 , 40 , false ) ;
}
}
updateLocation ( ) ;
updateMovementState ( ) ;
updateRegen ( ) ;