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@ -71,6 +71,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -71,6 +71,7 @@ public class Mob extends AbstractIntelligenceAgent {
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private int currentID; |
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//TODO implement feared object system
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public AbstractWorldObject fearedObject = null; |
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private long lastAttackTime = 0; |
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private int lastMobPowerToken = 0; |
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@ -87,6 +88,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -87,6 +88,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; |
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this.bindLoc = Vector3fImmutable.ZERO; |
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this.gridObjectType = GridObjectType.DYNAMIC; |
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this.agentType = AIAgentType.MOBILE; |
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} |
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@ -153,6 +155,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -153,6 +155,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.currentID = this.dbID; |
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this.agentType = AIAgentType.MOBILE; |
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} catch (Exception e) { |
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Logger.error(e + " " + this.dbID); |
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} |
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@ -429,6 +432,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -429,6 +432,7 @@ public class Mob extends AbstractIntelligenceAgent {
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Mob mob; |
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mobile.agentType = AIAgentType.GUARD; |
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try { |
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mob = DbManager.MobQueries.PERSIST(mobile); |
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@ -518,6 +522,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -518,6 +522,7 @@ public class Mob extends AbstractIntelligenceAgent {
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siegeMinion.guardCaptain = artyCaptain; |
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siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID; |
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siegeMinion.behaviourType = MobBehaviourType.SiegeEngine; |
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siegeMinion.agentType = AIAgentType.SIEGEENGINE; |
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siegeMinion.bindLoc = Vector3fImmutable.ZERO; |
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//siegeMinion.spawnTime = (60 * 15);
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siegeMinion.spawnTime = 15; |
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@ -1715,7 +1720,7 @@ public class Mob extends AbstractIntelligenceAgent {
@@ -1715,7 +1720,7 @@ public class Mob extends AbstractIntelligenceAgent {
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//assign 5 random patrol points for regular mobs
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if (this.guardCaptain == null && this.isPlayerGuard == false && !isPet() == false && isNecroPet() == false) { |
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if (this.agentType.equals(AIAgentType.MOBILE)) { |
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NPCManager.AssignPatrolPoints(this); |
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} |
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