PVP experience only after level 75

This commit is contained in:
2024-05-21 21:20:19 -05:00
parent 0d7beb5a5a
commit 5f16b40092
3 changed files with 19 additions and 19 deletions
@@ -161,12 +161,12 @@ public class VendorDialogMsg extends ClientNetMsg {
} }
playerCharacter.isBoxed = false; playerCharacter.isBoxed = false;
playerCharacter.title = CharacterTitle.NONE; playerCharacter.title = CharacterTitle.NONE;
InterestManager.reloadCharacter(playerCharacter); InterestManager.setObjectDirty(playerCharacter);
playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true); playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
for(PlayerCharacter box : currentBoxes) { for(PlayerCharacter box : currentBoxes) {
box.isBoxed = true; box.isBoxed = true;
box.title = CharacterTitle.BOX; box.title = CharacterTitle.BOX;
InterestManager.reloadCharacter(box); InterestManager.setObjectDirty(box);
} }
} }
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg); Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
+2 -1
View File
@@ -460,7 +460,8 @@ public class Experience {
return; return;
// Get XP and adjust for Mob Level with world xp modifier taken into account // Get XP and adjust for Mob Level with world xp modifier taken into account
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel()); float mdofier = LOOTMANAGER.NORMAL_EXP_RATE;
grantedExperience = maxXPPerKill(killer.getLevel());
grantedExperience *= getConMod(killer, mob); grantedExperience *= getConMod(killer, mob);
// Modify for hotzone // Modify for hotzone
+15 -16
View File
@@ -1827,20 +1827,18 @@ public class PlayerCharacter extends AbstractCharacter {
//see if we shold grant xp to attacker //see if we shold grant xp to attacker
boolean doPVPEXP = false; boolean doPVPEXP = false;
long lastKill = att.getLastKillOfTarget(this.getObjectUUID()); long lastKill = att.getLastKillOfTarget(this.getObjectUUID());
if ((System.currentTimeMillis() - lastKill) > MBServerStatics.PLAYER_KILL_XP_TIMER)
if (attacker.getLevel() > 39 && this.getLevel() > 39) { Guild aN = null;
Guild aN = null; Guild tN = null;
Guild tN = null; if (attacker.getGuild() != null)
if (attacker.getGuild() != null) aN = attacker.getGuild().getNation();
aN = attacker.getGuild().getNation(); if (this.getGuild() != null)
if (this.getGuild() != null) tN = this.getGuild().getNation();
tN = this.getGuild().getNation();
if (aN == null || tN == null || aN.isEmptyGuild() || Guild.sameGuild(aN, tN) || this.isDeathShroud()) { if (aN != null || tN != null || !aN.equals(tN) || !this.isDeathShroud()) {
//skip giving xp if same guild or attacker is errant, or target is in death shroud. doPVPEXP = true;
} else { }
doPVPEXP = true;
}
}
//apply death shroud to non safeholds. //apply death shroud to non safeholds.
Zone zone = ZoneManager.findSmallestZone(this.getLoc()); Zone zone = ZoneManager.findSmallestZone(this.getLoc());
@@ -2926,8 +2924,9 @@ public class PlayerCharacter extends AbstractCharacter {
xp *= 2; xp *= 2;
// Stop players from getting experience past the cap // Stop players from getting experience past the cap
if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP)) int levelCap = MBServerStatics.LEVELCAP;
xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1; if (this.exp + xp >= Experience.getBaseExperience(levelCap))
xp = Experience.getBaseExperience(levelCap) - this.exp + 1;
if (xp == 0) if (xp == 0)
xp = 1; xp = 1;