From 5f735a49c103559d79524cc40bf55134f9408560 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 11 Feb 2025 07:52:24 -0600 Subject: [PATCH] mobs no longer double multiply for sitting target --- src/engine/mobileAI/utilities/CombatUtilities.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/engine/mobileAI/utilities/CombatUtilities.java b/src/engine/mobileAI/utilities/CombatUtilities.java index 6a5af619..6cc19a04 100644 --- a/src/engine/mobileAI/utilities/CombatUtilities.java +++ b/src/engine/mobileAI/utilities/CombatUtilities.java @@ -327,9 +327,9 @@ public class CombatUtilities { damage = calculateMobDamage(agent); } if (AbstractWorldObject.IsAbstractCharacter(target)) { - if (((AbstractCharacter) target).isSit()) { - damage *= 2.5f; //increase damage if sitting - } + //if (((AbstractCharacter) target).isSit()) { + // damage *= 2.5f; //increase damage if sitting + //} return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); } if (target.getObjectType() == GameObjectType.Building) {