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@ -116,10 +116,18 @@ public enum LootManager { |
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) { |
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) { |
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float dropRate = NORMAL_DROP_RATE; |
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float dropRate = NORMAL_DROP_RATE; |
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//roll the geenric world drop table
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GenerateLootDrop(mob, 1300); |
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if(ThreadLocalRandom.current().nextInt(1, 10000) == 5000) { |
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MobLoot extraLoot = rollForGlass(mob); |
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if (extraLoot != null) { |
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mob.getCharItemManager().addItemToInventory(extraLoot); |
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} |
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} |
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// Iterate all entries in this bootySet and process accordingly
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// Iterate all entries in this bootySet and process accordingly
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boolean hasExtraRolled = false; |
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for (BootySetEntry bse : entries) { |
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for (BootySetEntry bse : entries) { |
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switch (bse.bootyType) { |
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switch (bse.bootyType) { |
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case "GOLD": |
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case "GOLD": |
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GenerateGoldDrop(mob, bse); |
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GenerateGoldDrop(mob, bse); |
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@ -128,7 +136,7 @@ public enum LootManager { |
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
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GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
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GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
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if(mob.parentZone.getSafeZone() == 0) { |
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if(mob.parentZone.getSafeZone() == 0) { |
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if (ThreadLocalRandom.current().nextInt(1, 10000) < 10) { |
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if (hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 10000) < 5 * dropRate) { |
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int roll = ThreadLocalRandom.current().nextInt(1, 101); |
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int roll = ThreadLocalRandom.current().nextInt(1, 101); |
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MobLoot extraLoot = null; |
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MobLoot extraLoot = null; |
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if (roll >= 1 && roll <= 50) { |
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if (roll >= 1 && roll <= 50) { |
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@ -137,12 +145,13 @@ public enum LootManager { |
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if (roll >= 51 && roll <= 94) { |
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if (roll >= 51 && roll <= 94) { |
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extraLoot = rollForRune(bse.genTable, mob); |
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extraLoot = rollForRune(bse.genTable, mob); |
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} |
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} |
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if (roll >= 95) { |
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//if (roll >= 95) {
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extraLoot = rollForGlass(mob); |
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// extraLoot = rollForGlass(mob);
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} |
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//}
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if (extraLoot != null) { |
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if (extraLoot != null) { |
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mob.getCharItemManager().addItemToInventory(extraLoot); |
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mob.getCharItemManager().addItemToInventory(extraLoot); |
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} |
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} |
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hasExtraRolled = true; |
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} |
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} |
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} |
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} |
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break; |
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break; |
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@ -492,7 +501,10 @@ public enum LootManager { |
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} |
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} |
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public static MobLoot rollForContract(int table, Mob mob){ |
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public static MobLoot rollForContract(int table, Mob mob){ |
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 99, 1.0f); |
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int roll = 99; |
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if (table == 1900 || table == 1500) |
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roll = 73; |
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f); |
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if (selectedRow == null) |
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if (selectedRow == null) |
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return null; |
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return null; |
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@ -515,7 +527,11 @@ public enum LootManager { |
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return null; |
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return null; |
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} |
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} |
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public static MobLoot rollForRune(int table, Mob mob){ |
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public static MobLoot rollForRune(int table, Mob mob){ |
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 97, 1.0f); |
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int roll = 97; |
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if(table == 1900 || table == 1500){ |
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roll = 77; |
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} |
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f); |
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if (selectedRow == null) |
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if (selectedRow == null) |
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return null; |
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return null; |
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