Start mobequip refactor
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@@ -81,7 +81,7 @@ public class LootMsg extends ClientNetMsg {
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else if (this.Item != null)
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try {
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Item._serializeForClientMsg(this.Item, writer, false);
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} catch (SerializationException e) {
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} catch (Exception e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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