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@ -658,7 +658,7 @@ public class WorldServer {
@@ -658,7 +658,7 @@ public class WorldServer {
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Logger.error("FAILED TO ADD RUNE MERCHANT"); |
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} |
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try { |
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Building sdrHut = BuildingManager.getBuilding(27984); |
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Building sdrHut = BuildingManager.getBuilding(27978); |
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Zone sdr = sdrHut.parentZone; |
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NPC resourceMerchant = null; |
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boolean exists = false; |
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@ -668,26 +668,25 @@ public class WorldServer {
@@ -668,26 +668,25 @@ public class WorldServer {
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resourceMerchant = merchant; |
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} |
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if (!exists) { |
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NPC runeMerchant = NPC.createNPC("Stocky", 900, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null); |
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runeMerchant.sellPercent = 9999.00f; |
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runeMerchant.buildingUUID = sdrHut.getObjectUUID(); |
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runeMerchant.building = sdrHut; |
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NPCManager.slotCharacterInBuilding(runeMerchant); |
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runeMerchant.setLoc(runeMerchant.bindLoc); |
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runeMerchant.updateDatabase(); |
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}else{ |
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if(resourceMerchant != null){ |
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for(int resourceID : Warehouse.getMaxResources().keySet()){ |
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//MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID),1,false);
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//resource.magicValue = Warehouse.getCostForResource(resourceID);
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MobEquipment resource = new MobEquipment(resourceID,100.0f); |
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resource.magicValue = Warehouse.getCostForResource(resourceID); |
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resourceMerchant.contract.getSellInventory().add(resource); |
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} |
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resourceMerchant.sellPercent = 0.0f; |
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resourceMerchant.setName("Stocky the Resource Merchant"); |
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resourceMerchant.updateDatabase(); |
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resourceMerchant = NPC.createNPC("Stocky", 900, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null); |
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resourceMerchant.sellPercent = 9999.00f; |
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resourceMerchant.buildingUUID = sdrHut.getObjectUUID(); |
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resourceMerchant.building = sdrHut; |
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NPCManager.slotCharacterInBuilding(resourceMerchant); |
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resourceMerchant.setLoc(resourceMerchant.bindLoc); |
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//resourceMerchant.updateDatabase();
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} |
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if(resourceMerchant != null) { |
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for (int resourceID : Warehouse.getMaxResources().keySet()) { |
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//MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID),1,false);
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//resource.magicValue = Warehouse.getCostForResource(resourceID);
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MobEquipment resource = new MobEquipment(resourceID, 100.0f); |
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resource.magicValue = Warehouse.getCostForResource(resourceID); |
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resourceMerchant.contract.getSellInventory().add(resource); |
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} |
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resourceMerchant.sellPercent = 0.0f; |
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resourceMerchant.setName("Stocky the Resource Merchant"); |
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//resourceMerchant.updateDatabase();
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} |
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} |
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catch(Exception e){ |
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