Removed custom exception candy

This commit is contained in:
2024-05-12 13:36:47 -04:00
parent 7335946c10
commit 634f1478ce
142 changed files with 181 additions and 327 deletions
+1 -1
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@@ -9,11 +9,11 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.mbEnums.GameObjectType;
import engine.objects.*;
import engine.server.MBServerStatics;
+1 -1
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@@ -9,10 +9,10 @@
package engine.devcmd.cmds;
import engine.mbEnums;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.objects.*;
public class GotoObj extends AbstractDevCmd {
@@ -9,12 +9,12 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.mbEnums.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.PlayerCharacter;
+1 -1
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@@ -1,9 +1,9 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.mbEnums.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.Guild;
import engine.objects.NPC;
+1 -1
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@@ -9,9 +9,9 @@
package engine.devcmd.cmds;
import engine.mbEnums.DispatchChannel;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DispatchManager;
import engine.mbEnums.DispatchChannel;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
+1 -1
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@@ -10,9 +10,9 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.mbEnums;
import engine.mbEnums.ProtectionState;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
+1 -1
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@@ -1,8 +1,8 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.mbEnums;
import engine.gameManager.DispatchManager;
import engine.mbEnums;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
+1 -1
View File
@@ -9,9 +9,9 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.mbEnums.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
+2 -2
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@@ -1,10 +1,10 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.mbEnums.DbObjectType;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.objects.*;
@@ -1,10 +1,10 @@
package engine.devcmd.cmds;
import engine.mbEnums.DispatchChannel;
import engine.InterestManagement.InterestManager;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DispatchManager;
import engine.mbEnums.DispatchChannel;
import engine.net.client.msg.ApplyRuneMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
+6 -7
View File
@@ -10,13 +10,12 @@
package engine.devcmd.cmds;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.objects.*;
import engine.objects.AbstractGameObject;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
public class SetRaceCmd extends AbstractDevCmd {
@@ -30,13 +29,13 @@ public class SetRaceCmd extends AbstractDevCmd {
int newRace = Integer.parseInt(words[0]);
if(target.getObjectType().equals(mbEnums.GameObjectType.NPC) == false){
if (target.getObjectType().equals(mbEnums.GameObjectType.NPC) == false) {
throwbackError(player, "You Must Target An NPC");
}
NPC npc = (NPC)target;
NPC npc = (NPC) target;
npc.loadID = newRace;
DbManager.NPCQueries.UPDATE_RACE(npc,newRace);
DbManager.NPCQueries.UPDATE_RACE(npc, newRace);
InterestManager.reloadCharacter(npc);
}
+1 -1
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@@ -9,9 +9,9 @@
package engine.devcmd.cmds;
import engine.mbEnums.DispatchChannel;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DispatchManager;
import engine.mbEnums.DispatchChannel;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
+1 -1
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@@ -10,9 +10,9 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DispatchManager;
import engine.mbEnums.GameObjectType;
import engine.net.client.msg.ApplyBuildingEffectMsg;
import engine.net.client.msg.UpdateCharOrMobMessage;
import engine.objects.*;
+1 -1
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@@ -1,8 +1,8 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.math.Vector3fImmutable;
import engine.mbEnums.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.PlayerCharacter;
+1 -1
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@@ -9,11 +9,11 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.math.Vector3fImmutable;
import engine.mbEnums.GameObjectType;
import engine.objects.*;
import java.util.ArrayList;
+1 -1
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@@ -1,9 +1,9 @@
package engine.devcmd.cmds;
import engine.mbEnums;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@@ -9,8 +9,8 @@
package engine.devcmd.cmds;
import engine.mbEnums.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.mbEnums.GameObjectType;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;