Removed custom exception candy

This commit is contained in:
2024-05-12 13:36:47 -04:00
parent 7335946c10
commit 634f1478ce
142 changed files with 181 additions and 327 deletions
+4 -5
View File
@@ -113,7 +113,7 @@ public enum CombatManager {
public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, mbEnums.EquipSlotType slot) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
if (!attacker.isCombat())
return;
@@ -207,7 +207,6 @@ public enum CombatManager {
}
//check if Out of Stamina
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
if (attacker.getStamina() < (weapon.template.item_wt / 3f)) {
@@ -411,10 +410,10 @@ public enum CombatManager {
int attackAnim = getSwingAnimation(null, null, slot.equals(mbEnums.EquipSlotType.RHELD));
if (attacker.charItemManager.getEquipped().get(slot) != null) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
DeferredPowerJob weaponPower = ((PlayerCharacter) attacker).getWeaponPower();
attackAnim = getSwingAnimation(attacker.charItemManager.getEquipped().get(slot).template, weaponPower, slot.equals(mbEnums.EquipSlotType.RHELD));
}else {
} else {
attackAnim = getSwingAnimation(attacker.charItemManager.getEquipped().get(slot).template, null, slot.equals(mbEnums.EquipSlotType.RHELD));
}
}
@@ -513,7 +512,7 @@ public enum CombatManager {
int random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
int anim = wb.weapon_attack_anim_right.get(random)[0];
return anim;
}else {
} else {
int random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
return wb.weapon_attack_anim_left.get(random)[0];
}
+1 -1
View File
@@ -10,9 +10,9 @@ package engine.gameManager;
import com.zaxxer.hikari.HikariConfig;
import com.zaxxer.hikari.HikariDataSource;
import engine.db.handlers.*;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.db.handlers.*;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.util.Hasher;
+1 -1
View File
@@ -192,7 +192,7 @@ public enum ItemManager {
if (!ValidRace(item, abstractCharacter.absRace))
return false;
if (!ValidClass(item, abstractCharacter.absBaseClass,abstractCharacter.absPromotionClass))
if (!ValidClass(item, abstractCharacter.absBaseClass, abstractCharacter.absPromotionClass))
return false;
//players can't wear 0 value items.
+1 -1
View File
@@ -8,12 +8,12 @@
package engine.gameManager;
import engine.mbEnums;
import engine.InterestManagement.Terrain;
import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;