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shadow mantle increased to 15 second duration

lakebane-master
FatBoy-DOTC 7 months ago
parent
commit
642103b5a2
  1. 2
      src/engine/powers/poweractions/ApplyEffectPowerAction.java

2
src/engine/powers/poweractions/ApplyEffectPowerAction.java

@ -90,7 +90,7 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
// else // else
duration = ab.getDuration(trains); duration = ab.getDuration(trains);
if(ab.stackType.equals("BMHealing")) if(ab.stackType.equals("BMHealing"))
duration = 10000; duration = 15000;
String stackType = ab.getStackType(); String stackType = ab.getStackType();
if (stackType.equals("WeaponMove")) { if (stackType.equals("WeaponMove")) {
DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this); DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this);

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