|
|
|
@ -20,7 +20,6 @@ import engine.mobileAI.utilities.MovementUtilities;
@@ -20,7 +20,6 @@ import engine.mobileAI.utilities.MovementUtilities;
|
|
|
|
|
import engine.net.DispatchMessage; |
|
|
|
|
import engine.net.client.msg.PerformActionMsg; |
|
|
|
|
import engine.net.client.msg.PowerProjectileMsg; |
|
|
|
|
import engine.net.client.msg.UpdateStateMsg; |
|
|
|
|
import engine.objects.*; |
|
|
|
|
import engine.powers.ActionsBase; |
|
|
|
|
import engine.powers.PowersBase; |
|
|
|
@ -1024,10 +1023,19 @@ public class MobAI {
@@ -1024,10 +1023,19 @@ public class MobAI {
|
|
|
|
|
try { |
|
|
|
|
if (mob.getCombatTarget() == null) |
|
|
|
|
CheckForPlayerGuardAggro(mob); |
|
|
|
|
|
|
|
|
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); |
|
|
|
|
|
|
|
|
|
if (newTarget != null) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
if (newTarget != null) { |
|
|
|
|
|
|
|
|
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
|
|
|
|
if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
} else |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
CheckMobMovement(mob); |
|
|
|
|
CheckForAttack(mob); |
|
|
|
|
} catch (Exception e) { |
|
|
|
@ -1039,12 +1047,22 @@ public class MobAI {
@@ -1039,12 +1047,22 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
try { |
|
|
|
|
if (!mob.npcOwner.isAlive()) { |
|
|
|
|
|
|
|
|
|
if(mob.getCombatTarget() == null) { |
|
|
|
|
CheckForPlayerGuardAggro(mob); |
|
|
|
|
}else { |
|
|
|
|
|
|
|
|
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); |
|
|
|
|
if (newTarget != null) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
|
|
|
|
|
if (newTarget != null) { |
|
|
|
|
|
|
|
|
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
|
|
|
|
if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
} else |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}else { |
|
|
|
|
if (mob.npcOwner.getCombatTarget() != null) |
|
|
|
|