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adjust "runey" location

lakebane-master
FatBoy-DOTC 9 months ago
parent
commit
664eb04658
  1. 5
      src/engine/server/world/WorldServer.java

5
src/engine/server/world/WorldServer.java

@ -634,10 +634,7 @@ public class WorldServer {
try { try {
NPC runeMerchant = NPC.createNPC("Runey", 1200, new Vector3fImmutable(88862f, 33f, 44997f), Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null); NPC runeMerchant = NPC.createNPC("Runey", 1200, new Vector3fImmutable(88862f, 33f, 44997f), Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
runeMerchant.sellPercent = 1000000; runeMerchant.sellPercent = 1000000;
Building SDRhut = BuildingManager.getBuildingFromCache(27979); runeMerchant.setLoc(runeMerchant.bindLoc);
runeMerchant.bindLoc = Vector3fImmutable.ZERO;
runeMerchant.building = SDRhut;
NPCManager.slotCharacterInBuilding(runeMerchant);
} }
catch(Exception e){ catch(Exception e){
Logger.error("FAILED TO ADD RUNE MERCHANT"); Logger.error("FAILED TO ADD RUNE MERCHANT");

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