boxed characters to have pathfinding effect applied at all times
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@@ -4814,9 +4814,12 @@ public class PlayerCharacter extends AbstractCharacter {
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this.safeZone = this.isInSafeZone();
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this.safeZone = this.isInSafeZone();
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if(this.isBoxed && this.containsEffect(1672601862) == false) {
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if(this.isBoxed && this.containsEffect(1672601862) == false) {//Deathshroud
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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}
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}
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if(this.isBoxed && this.containsEffect(429611355) == false) {//pathfinding
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 429611355, 40, false);
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.error(e);
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Logger.error(e);
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