Clamp fix for new method

This commit is contained in:
2023-11-18 12:26:50 -05:00
parent 0ec9f01130
commit 668e3ee70f
+3 -3
View File
@@ -60,7 +60,7 @@ public class Terrain {
this.cell_count.y = this.image_size.y;
this.cell_size.x = terrain_size.x / this.cell_count.x;
this.cell_size.y = terrain_size.y / this.cell_count.y;
this.cell_size.y = terrain_size.y / this.cell_count.x; // Bug mirrors exe
// Blending configuration. These ratios are used to calculate
// the blending area between child and parent terrains when
@@ -164,8 +164,8 @@ public class Terrain {
// Clamp values when standing directly on pole
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 2, terrain_cell.x));
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 2, terrain_cell.y));
terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x));
terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y));
return terrain_cell;
}