hate value fix
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@@ -117,7 +117,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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protected boolean movingUp = false;
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private float desiredAltitude = 0;
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private long takeOffTime = 0;
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private float hateValue = 0;
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private long lastHateUpdate = 0;
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private byte aoecntr = 0;
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public final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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@@ -1767,29 +1766,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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this.inBuildingID = inBuildingID;
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}
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public float getHateValue() {
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if (this.hateValue <= 0) {
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this.hateValue = 0;
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return hateValue;
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}
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if (this.lastHateUpdate == 0) {
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this.lastHateUpdate = System.currentTimeMillis();
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return this.hateValue;
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}
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long duration = System.currentTimeMillis() - this.lastHateUpdate;
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//convert duration to seconds and multiply Hate Delimiter.
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float modAmount = duration / 1000 * MBServerStatics.PLAYER_HATE_DELIMITER;
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this.hateValue -= modAmount;
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this.lastHateUpdate = System.currentTimeMillis();
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return this.hateValue;
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}
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public void setHateValue(float hateValue) {
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this.lastHateUpdate = System.currentTimeMillis();
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this.hateValue = hateValue;
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}
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public int getInFloorID() {
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return inFloorID;
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}
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