login crash bug
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@@ -4801,10 +4801,17 @@ public class PlayerCharacter extends AbstractCharacter {
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//}
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if(this.isEnteredWorld() && this.isActive() && this.getLevel() < 10){
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this.setLevel((short) 10);
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MobLoot conc = new MobLoot(this,ItemBase.getItemBase(980066),false);
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this.getCharItemManager().addItemToInventory(conc);
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this.getCharItemManager().addItemToInventory(conc.promoteToItem(this),1);
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this.getCharItemManager().updateInventory();
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boolean hasConc = false;
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for(Item i : this.getCharItemManager().getInventory()){
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if(i.getItemBaseID() == 980066){
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hasConc = true;
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}
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}
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if(hasConc == false) {
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MobLoot conc = new MobLoot(this, ItemBase.getItemBase(980066), false);
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this.getCharItemManager().addItemToInventory(conc.promoteToItem(this), 1);
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this.getCharItemManager().updateInventory();
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}
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}
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} catch (Exception e) {
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