@ -4807,10 +4807,18 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4807,10 +4807,18 @@ public class PlayerCharacter extends AbstractCharacter {
//}
if ( this . isEnteredWorld ( ) & & this . isActive ( ) & & this . getLevel ( ) < 10 ) {
this . setLevel ( ( short ) 10 ) ;
MobLoot conc = new MobLoot ( this , ItemBase . getItemBase ( 980066 ) , false ) ;
this . getCharItemManager ( ) . addItemToInventory ( conc ) ;
this . getCharItemManager ( ) . addItemToInventory ( conc . promoteToItem ( this ) , 1 ) ;
this . getCharItemManager ( ) . updateInventory ( ) ;
boolean hasConc = false ;
for ( Item i : this . getCharItemManager ( ) . getInventory ( ) ) {
if ( i . getItemBaseID ( ) = = 980066 ) {
hasConc = true ;
}
}
if ( ! hasConc ) {
MobLoot conc = new MobLoot ( this , ItemBase . getItemBase ( 980066 ) , false ) ;
this . getCharItemManager ( ) . addItemToInventory ( conc ) ;
this . getCharItemManager ( ) . addItemToInventory ( conc . promoteToItem ( this ) , 1 ) ;
this . getCharItemManager ( ) . updateInventory ( ) ;
}
}
} catch ( Exception e ) {