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@ -4807,10 +4807,18 @@ public class PlayerCharacter extends AbstractCharacter { |
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//}
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//}
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if(this.isEnteredWorld() && this.isActive() && this.getLevel() < 10){ |
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if(this.isEnteredWorld() && this.isActive() && this.getLevel() < 10){ |
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this.setLevel((short) 10); |
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this.setLevel((short) 10); |
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MobLoot conc = new MobLoot(this,ItemBase.getItemBase(980066),false); |
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boolean hasConc = false; |
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this.getCharItemManager().addItemToInventory(conc); |
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for(Item i : this.getCharItemManager().getInventory()){ |
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this.getCharItemManager().addItemToInventory(conc.promoteToItem(this),1); |
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if(i.getItemBaseID() == 980066){ |
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this.getCharItemManager().updateInventory(); |
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hasConc = true; |
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} |
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} |
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if(!hasConc) { |
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MobLoot conc = new MobLoot(this, ItemBase.getItemBase(980066), false); |
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this.getCharItemManager().addItemToInventory(conc); |
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this.getCharItemManager().addItemToInventory(conc.promoteToItem(this), 1); |
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this.getCharItemManager().updateInventory(); |
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} |
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} |
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} |
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} catch (Exception e) { |
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} catch (Exception e) { |
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