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@ -582,9 +582,9 @@ public class MobAI {
@@ -582,9 +582,9 @@ public class MobAI {
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ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap; |
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for (Entry playerEntry : loadedPlayers.entrySet()) { |
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for (Entry<Integer, Float> playerEntry : loadedPlayers.entrySet()) { |
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int playerID = (int) playerEntry.getKey(); |
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int playerID = playerEntry.getKey(); |
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PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID); |
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//Player is null, let's remove them from the list.
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@ -608,12 +608,12 @@ public class MobAI {
@@ -608,12 +608,12 @@ public class MobAI {
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// No aggro for this race type
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if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.race.getRaceType().getMonsterType())) |
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if (!aiAgent.notEnemy.isEmpty() && aiAgent.notEnemy.contains(loadedPlayer.race.getRaceType().getMonsterType())) |
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continue; |
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//mob has enemies and this player race is not it
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if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.race.getRaceType().getMonsterType())) |
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if (!aiAgent.enemy.isEmpty() && !aiAgent.enemy.contains(loadedPlayer.race.getRaceType().getMonsterType())) |
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continue; |
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if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { |
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@ -805,8 +805,7 @@ public class MobAI {
@@ -805,8 +805,7 @@ public class MobAI {
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PowersManager.useMobPower(mob, mob, recall, 40); |
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mob.setCombatTarget(null); |
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for (Integer playerEntry : mob.playerAgroMap.keySet()) |
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mob.playerAgroMap.put(playerEntry, 0f); |
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mob.playerAgroMap.replaceAll((e, v) -> 0f); |
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} |
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} catch (Exception e) { |
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); |
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@ -819,7 +818,7 @@ public class MobAI {
@@ -819,7 +818,7 @@ public class MobAI {
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if (!mob.getTimestamps().containsKey("lastChase")) |
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mob.getTimestamps().put("lastChase", System.currentTimeMillis()); |
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else if (System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0, 500))) |
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else if (System.currentTimeMillis() < mob.getTimestamps().get("lastChase") + (750 + ThreadLocalRandom.current().nextInt(0, 500))) |
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return; |
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mob.getTimestamps().put("lastChase", System.currentTimeMillis()); |
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@ -1021,9 +1020,9 @@ public class MobAI {
@@ -1021,9 +1020,9 @@ public class MobAI {
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ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap; |
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for (Entry playerEntry : loadedPlayers.entrySet()) { |
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for (Entry<Integer, Float> playerEntry : loadedPlayers.entrySet()) { |
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int playerID = (int) playerEntry.getKey(); |
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int playerID = playerEntry.getKey(); |
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PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID); |
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//Player is null, let's remove them from the list.
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@ -1198,13 +1197,13 @@ public class MobAI {
@@ -1198,13 +1197,13 @@ public class MobAI {
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float CurrentHateValue = 0; |
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if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) |
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CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue(); |
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CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()); |
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AbstractWorldObject mostHatedTarget = null; |
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for (Entry playerEntry : mob.playerAgroMap.entrySet()) { |
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for (Entry<Integer, Float> playerEntry : mob.playerAgroMap.entrySet()) { |
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PlayerCharacter potentialTarget = PlayerCharacter.getPlayerCharacter((int) playerEntry.getKey()); |
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PlayerCharacter potentialTarget = PlayerCharacter.getPlayerCharacter(playerEntry.getKey()); |
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if (potentialTarget.equals(mob.getCombatTarget())) |
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continue; |
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@ -1214,8 +1213,8 @@ public class MobAI {
@@ -1214,8 +1213,8 @@ public class MobAI {
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continue; |
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} |
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if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) { |
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CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue(); |
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if (mob.playerAgroMap.get(potentialTarget.getObjectUUID()) > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) { |
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CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()); |
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mostHatedTarget = potentialTarget; |
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} |
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