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@ -260,12 +260,16 @@ public enum CombatManager {
@@ -260,12 +260,16 @@ public enum CombatManager {
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if (target.getObjectType() == mbEnums.GameObjectType.Building) |
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hitChance = 100; |
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int passiveAnim = getSwingAnimation(null, null, slot.equals(mbEnums.EquipSlotType.RHELD)); |
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if (attacker.charItemManager.getEquipped().get(slot) != null) { |
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passiveAnim = getSwingAnimation(weapon.template, null, true); |
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if(attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)){ |
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if (weapon != null) { |
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passiveAnim = getSwingAnimation(weapon.template, null, true); |
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} |
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}else { |
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if (attacker.charItemManager.getEquipped().get(slot) != null) { |
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passiveAnim = getSwingAnimation(attacker.charItemManager.getEquipped().get(slot).template, null, true); |
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} |
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} |
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if (ThreadLocalRandom.current().nextInt(100) > hitChance) { |
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TargetedActionMsg msg = new TargetedActionMsg(attacker, target, 0f, passiveAnim); |
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