diff --git a/src/engine/gameManager/LootManager.java b/src/engine/gameManager/LootManager.java index 5346995a..b443974a 100644 --- a/src/engine/gameManager/LootManager.java +++ b/src/engine/gameManager/LootManager.java @@ -124,14 +124,14 @@ public enum LootManager { case "LOOT": if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) GenerateLootDrop(mob, bse.genTable); //generate normal loot drop - if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(2500) < 10 * dropRate){ + if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ MobLoot extraLoot = rollForContract(bse.genTable, mob); if (extraLoot != null) { mob.getCharItemManager().addItemToInventory(extraLoot); hasExtraRolled = true; } } - if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(2500) < 10 * dropRate){ + if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ MobLoot extraLoot = rollForRune(bse.genTable, mob); if (extraLoot != null) { mob.getCharItemManager().addItemToInventory(extraLoot);