Refactored isShield and removed equipflag.

This commit is contained in:
2024-03-09 11:26:19 -05:00
parent 658b442b36
commit 6f028ab8c8
9 changed files with 65 additions and 61 deletions
+1 -1
View File
@@ -891,7 +891,7 @@ public enum CombatManager {
if (tarOff == null)
return false;
return tarOff.getItemBase().isShield() != false;
return ItemTemplate.isShield((tarOff));
}
private static boolean isRanged(Item item) {
+9 -9
View File
@@ -301,23 +301,23 @@ public enum NPCManager {
if(guard.equip.containsKey(1)){
//has main hand weapon
ItemBase weapon = guard.equip.get(1).getItemBase();
if(weapon.isStrBased())
if (weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandOne = weapon.getSpeed();
guard.rangeHandOne = weapon.getRange();
} else if(guard.equip.containsKey(2) && !guard.equip.get(2).getItemBase().isShield()){
} else if (guard.equip.containsKey(2) && !ItemTemplate.isShield(guard.equip.get(2).template)) {
//has off hand weapon
ItemBase weapon = guard.equip.get(2).getItemBase();
if(weapon.isStrBased())
if (weapon.isStrBased())
primaryStat = guard.getStatStrCurrent();
else
primaryStat = guard.getStatDexCurrent();
guard.minDamageHandTwo = (int)((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandTwo = (int)((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.minDamageHandTwo = (int) ((guard.mobBase.getDamageMin() + weapon.getMinDamage()) * rankModifier) + primaryStat;
guard.maxDamageHandTwo = (int) ((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat;
guard.speedHandTwo = weapon.getSpeed();
guard.rangeHandTwo = weapon.getRange();
} else {
@@ -337,7 +337,7 @@ public enum NPCManager {
int baseDef = guard.mobBase.getDefenseRating();
int armorDefense = 0;
for(MobEquipment equipped : guard.equip.values())
if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
if (equipped.getItemBase().isArmor() || ItemTemplate.isShield(equipped.template))
armorDefense += equipped.getItemBase().getDefense();
guard.defenseRating = dexterity + baseDef + armorDefense;
}
@@ -347,7 +347,7 @@ public enum NPCManager {
int baseAtr = guard.mobBase.getAttackRating();
if (guard.equip.get(1) != null)
guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
else if (guard.equip.get(2) != null && !ItemTemplate.isShield(guard.equip.get(2).template))
guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
else
guard.atrHandOne = baseAtr;