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@ -16,6 +16,8 @@ import engine.gameManager.BuildingManager; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.ChatManager; |
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import engine.objects.*; |
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import engine.objects.*; |
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import java.util.ArrayList; |
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public class SlotTestCmd extends AbstractDevCmd { |
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public class SlotTestCmd extends AbstractDevCmd { |
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public SlotTestCmd() { |
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public SlotTestCmd() { |
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@ -26,6 +28,7 @@ public class SlotTestCmd extends AbstractDevCmd { |
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protected void _doCmd(PlayerCharacter playerCharacter, String[] args, |
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protected void _doCmd(PlayerCharacter playerCharacter, String[] args, |
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AbstractGameObject target) { |
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AbstractGameObject target) { |
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ArrayList<BuildingLocation> buildingLocations; |
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String outString = "Available Slots\r\n"; |
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String outString = "Available Slots\r\n"; |
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if (target == null) |
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if (target == null) |
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@ -34,36 +37,29 @@ public class SlotTestCmd extends AbstractDevCmd { |
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if (target.getObjectType() != GameObjectType.Building) |
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if (target.getObjectType() != GameObjectType.Building) |
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return; |
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return; |
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Building building = (Building)target; |
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Building building = (Building) target; |
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buildingLocations = BuildingManager._slotLocations.get(building.meshUUID); |
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if (buildingLocations == null) { |
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outString = "No slot information for mesh: " + building.meshUUID; |
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ChatManager.chatSystemInfo(playerCharacter, outString); |
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return; |
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} |
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for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID)) |
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for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID)) |
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outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n"; |
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outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n"; |
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outString += "\r\nNeext Available Slot: " + BuildingManager.getAvailableSlot(building); |
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outString += "\r\nNext Available Slot: " + BuildingManager.getAvailableSlot(building); |
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if (building.getHirelings().isEmpty() == false) { |
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if (building.getHirelings().isEmpty() == false) { |
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outString += "\r\n\r\n"; |
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outString += "\r\n\r\n"; |
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outString += "Hirelings List: name / slot / floor"; |
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outString += "Hirelings List:"; |
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for (AbstractCharacter hireling : building.getHirelings().keySet()) { |
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NPC npc; |
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Mob mob; |
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outString += "\r\n" + hireling.getName() + " slot " + building.getHirelings().get(hireling); |
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/* if (hireling.getObjectType().equals(GameObjectType.NPC)) { |
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npc = (NPC) hireling; |
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outString += "\r\n" + "location " + npc.inBuildingLoc.toString(); |
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continue; |
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} |
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mob = (Mob) hireling; |
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for (AbstractCharacter hireling : building.getHirelings().keySet()) |
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outString += "\r\n" + hireling.getName() + " slot : " + building.getHirelings().get(hireling); |
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outString += "\r\n" + "location " + mob.inBuildingLoc.toString(); |
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*/ |
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} |
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} |
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} |
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ChatManager.chatSystemInfo(playerCharacter,outString); |
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ChatManager.chatSystemInfo(playerCharacter,outString); |
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@ -72,12 +68,12 @@ public class SlotTestCmd extends AbstractDevCmd { |
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@Override |
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@Override |
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protected String _getHelpString() { |
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protected String _getHelpString() { |
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return "Temporarily Changes SubRace"; |
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return "Displays slot information for building"; |
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} |
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} |
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@Override |
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@Override |
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protected String _getUsageString() { |
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protected String _getUsageString() { |
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return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY"; |
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return "./slottest <target builing>"; |
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} |
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} |
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