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Bugfix in slottest command.

master
MagicBot 2 years ago
parent
commit
6fb30928a1
  1. 40
      src/engine/devcmd/cmds/SlotTestCmd.java

40
src/engine/devcmd/cmds/SlotTestCmd.java

@ -16,6 +16,8 @@ import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.objects.*; import engine.objects.*;
import java.util.ArrayList;
public class SlotTestCmd extends AbstractDevCmd { public class SlotTestCmd extends AbstractDevCmd {
public SlotTestCmd() { public SlotTestCmd() {
@ -26,6 +28,7 @@ public class SlotTestCmd extends AbstractDevCmd {
protected void _doCmd(PlayerCharacter playerCharacter, String[] args, protected void _doCmd(PlayerCharacter playerCharacter, String[] args,
AbstractGameObject target) { AbstractGameObject target) {
ArrayList<BuildingLocation> buildingLocations;
String outString = "Available Slots\r\n"; String outString = "Available Slots\r\n";
if (target == null) if (target == null)
@ -34,36 +37,29 @@ public class SlotTestCmd extends AbstractDevCmd {
if (target.getObjectType() != GameObjectType.Building) if (target.getObjectType() != GameObjectType.Building)
return; return;
Building building = (Building)target; Building building = (Building) target;
buildingLocations = BuildingManager._slotLocations.get(building.meshUUID);
if (buildingLocations == null) {
outString = "No slot information for mesh: " + building.meshUUID;
ChatManager.chatSystemInfo(playerCharacter, outString);
return;
}
for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID)) for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID))
outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n"; outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n";
outString += "\r\nNeext Available Slot: " + BuildingManager.getAvailableSlot(building); outString += "\r\nNext Available Slot: " + BuildingManager.getAvailableSlot(building);
if (building.getHirelings().isEmpty() == false) { if (building.getHirelings().isEmpty() == false) {
outString += "\r\n\r\n"; outString += "\r\n\r\n";
outString += "Hirelings List: name / slot / floor"; outString += "Hirelings List:";
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
NPC npc;
Mob mob;
outString += "\r\n" + hireling.getName() + " slot " + building.getHirelings().get(hireling);
/* if (hireling.getObjectType().equals(GameObjectType.NPC)) {
npc = (NPC) hireling;
outString += "\r\n" + "location " + npc.inBuildingLoc.toString();
continue;
}
mob = (Mob) hireling; for (AbstractCharacter hireling : building.getHirelings().keySet())
outString += "\r\n" + hireling.getName() + " slot : " + building.getHirelings().get(hireling);
outString += "\r\n" + "location " + mob.inBuildingLoc.toString();
*/
}
} }
ChatManager.chatSystemInfo(playerCharacter,outString); ChatManager.chatSystemInfo(playerCharacter,outString);
@ -72,12 +68,12 @@ public class SlotTestCmd extends AbstractDevCmd {
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Temporarily Changes SubRace"; return "Displays slot information for building";
} }
@Override @Override
protected String _getUsageString() { protected String _getUsageString() {
return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY"; return "./slottest <target builing>";
} }

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