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@ -244,7 +244,7 @@ public class ActionsBase {
@@ -244,7 +244,7 @@ public class ActionsBase {
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//Add blocked types here
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public boolean blocked(AbstractWorldObject awo) { |
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//Check for immunities
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if (AbstractCharacter.IsAbstractCharacter(awo)){//awo.getObjectType() == mbEnums.GameObjectType.PlayerCharacter) {
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if (AbstractCharacter.IsAbstractCharacter(awo)){ |
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AbstractCharacter pcTarget = (AbstractCharacter) awo; |
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PlayerBonuses tarBonus = pcTarget.getBonuses(); |
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SourceType source = SourceType.GetSourceType(this.stackType); |
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