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@ -208,6 +208,25 @@ public class Mine extends AbstractGameObject {
@@ -208,6 +208,25 @@ public class Mine extends AbstractGameObject {
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//pre-load all building sets
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ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER(); |
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for (Mine mine : serverMines) { |
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Mine.mineMap.put(mine, mine.buildingID); |
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Mine.towerMap.put(mine.buildingID, mine); |
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if(mine.capSize == 5){ |
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mine.liveLength = 1800; |
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} |
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if(mine.capSize == 10){ |
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if(ThreadLocalRandom.current().nextInt(0,100) > 50){ |
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mine.liveLength = 1800; |
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} else{ |
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mine.liveLength = 3600; |
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} |
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} |
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if(mine.capSize == 20){ |
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mine.liveLength = 3600; |
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} |
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} |
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ChinaMines.add(serverMines.get(0)); |
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AmericaMines.add(serverMines.get(1)); |
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EuroMines.add(serverMines.get(2)); |
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@ -244,12 +263,6 @@ public class Mine extends AbstractGameObject {
@@ -244,12 +263,6 @@ public class Mine extends AbstractGameObject {
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ChinaMines.add(serverMines.get(33)); |
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AmericaMines.add(serverMines.get(34)); |
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SetTimes(); |
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for (Mine mine : serverMines) { |
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Mine.mineMap.put(mine, mine.buildingID); |
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Mine.towerMap.put(mine.buildingID, mine); |
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} |
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} catch (Exception e) { |
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e.printStackTrace(); |
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} |
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