@ -200,7 +200,8 @@ public class Contract extends AbstractGameObject {
				@@ -200,7 +200,8 @@ public class Contract extends AbstractGameObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  static  VendorDialog  HandleEnrollmentOfficer ( int  optionId ,  NPC  npc ,  PlayerCharacter  pc ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        pc . setLastNPCDialog ( npc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        VendorDialog  vd  =  new  VendorDialog ( VendorDialog . getHostileVendorDialog ( ) . getDialogType ( ) , VendorDialog . getHostileVendorDialog ( ) . getIntro ( ) , - 1 ) ; //VendorDialog.getHostileVendorDialog();
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        VendorDialog  vd  =  new  VendorDialog ( npc . contract . getVendorDialog ( ) . getDialogType ( ) , npc . contract . getVendorDialog ( ) . getIntro ( ) , - 1 ) ; //VendorDialog.getHostileVendorDialog();
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        vd . getOptions ( ) . clear ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        switch ( optionId )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            default :   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -211,6 +212,7 @@ public class Contract extends AbstractGameObject {
				@@ -211,6 +212,7 @@ public class Contract extends AbstractGameObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  15020401 :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                PlayerCharacter . unboxPlayer ( pc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                vd . getOptions ( ) . clear ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        return  vd ;