Support for non-random rolling

This commit is contained in:
2024-04-14 15:19:55 -04:00
parent 85e5e2a7e3
commit 73fa5b5c7e
+4
View File
@@ -270,9 +270,13 @@ public enum ForgeManager implements Runnable {
if (workOrder.prefixToken == 0)
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else
forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0)
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else
forgedItem.suffixToken = workOrder.suffixToken;
// Forged random rolled items are unidentified until completed