Handler created for equip message.
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ApplyEffectMsg;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
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import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
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import engine.objects.CharacterItemManager;
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import engine.objects.Effect;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
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public TransferItemFromInventoryToEquipHandler() {
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super(TransferItemFromInventoryToEquipMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = origin.getPlayerCharacter();
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TransferItemFromInventoryToEquipMsg transferMsg = (TransferItemFromInventoryToEquipMsg) baseMsg;
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CharacterItemManager itemManager = playerCharacter.getCharItemManager();
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if (itemManager == null) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Can't find your item manager");
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return true;
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}
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int uuid = transferMsg.getUUID();
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int slot = transferMsg.getSlotNumber();
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//System.out.println("loading to slot: " + slot);
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Item i = itemManager.getItemByUUID(uuid);
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if (i == null) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Item not found in your item manager");
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return true;
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}
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if (!itemManager.doesCharOwnThisItem(i.getObjectUUID())) {
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forceTransferFromEquipToInventory(transferMsg, origin, "You do not own this item");
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return true;
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}
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//dupe check
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if (!i.validForInventory(origin, playerCharacter, itemManager))
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return true;
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if (i.containerType == Enum.ItemContainerType.INVENTORY) {
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if (!itemManager.equipItem(i, (byte) slot)) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Failed to transfer item.");
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return true;
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}
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} else {
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forceTransferFromEquipToInventory(transferMsg, origin, "This item is not in your inventory");
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return true;
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}
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// Update player formulas
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playerCharacter.applyBonuses();
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, transferMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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for (String name : i.getEffects().keySet()) {
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Effect eff = i.getEffects().get(name);
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if (eff == null)
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return true;
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ApplyEffectMsg pum = new ApplyEffectMsg();
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pum.setEffectID(eff.getEffectToken());
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pum.setSourceType(playerCharacter.getObjectType().ordinal());
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pum.setSourceID(playerCharacter.getObjectUUID());
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pum.setTargetType(playerCharacter.getObjectType().ordinal());
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pum.setTargetID(playerCharacter.getObjectUUID());
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pum.setNumTrains(eff.getTrains());
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pum.setUnknown05(1);
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pum.setUnknown06((byte) 1);
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pum.setEffectSourceType(i.getObjectType().ordinal());
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pum.setEffectSourceID(i.getObjectUUID());
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pum.setDuration(-1);
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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}
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return true;
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}
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private static void forceTransferFromEquipToInventory(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin, String reason) {
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PlayerCharacter pc = origin.getPlayerCharacter();
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if (pc == null)
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return;
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TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(pc, msg.getSlotNumber());
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Dispatch dispatch = Dispatch.borrow(pc, back);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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ChatManager.chatInfoError(pc, "Can't equip item: " + reason);
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}
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}
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