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@ -23,10 +23,7 @@ import engine.mbEnums.PowerFailCondition;
@@ -23,10 +23,7 @@ import engine.mbEnums.PowerFailCondition;
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import engine.net.Dispatch; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ApplyEffectMsg; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractWorldObject; |
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import engine.objects.Effect; |
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import engine.objects.PlayerCharacter; |
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import engine.objects.*; |
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import engine.powers.effectmodifiers.*; |
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import engine.server.MBServerStatics; |
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import engine.util.Hasher; |
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@ -858,6 +855,7 @@ public class EffectsBase {
@@ -858,6 +855,7 @@ public class EffectsBase {
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if (effectBase != null) { |
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ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier; |
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effectBase.value = valueEffect.minMod; |
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Item.addEnchantValue(effectBase.getIDString(), (int)valueEffect.minMod); |
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} |
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break; |
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case WeaponProc: |
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