added rune merchant
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@@ -23,6 +23,7 @@ import engine.gameManager.*;
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import engine.job.JobContainer;
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import engine.job.JobContainer;
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import engine.job.JobScheduler;
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import engine.job.JobScheduler;
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import engine.jobs.LogoutCharacterJob;
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import engine.jobs.LogoutCharacterJob;
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import engine.math.Vector3fImmutable;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.Threads.MobRespawnThread;
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import engine.mobileAI.Threads.MobRespawnThread;
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import engine.net.Dispatch;
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import engine.net.Dispatch;
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@@ -629,7 +630,14 @@ public class WorldServer {
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ZoneManager.populateWorldZones(zone);
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ZoneManager.populateWorldZones(zone);
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}
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}
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//add extra vendors for lakebane
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try {
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NPC runeMerchant = NPC.createNPC("Runey", 1200, new Vector3fImmutable(88862f, 33f, -44997f), Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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runeMerchant.sellPercent = 1000000;
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}
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catch(Exception e){
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Logger.error("FAILED TO ADD RUNE MERCHANT");
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}
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Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms");
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Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms");
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}
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}
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