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@ -645,16 +645,7 @@ public enum CombatManager {
@@ -645,16 +645,7 @@ public enum CombatManager {
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errorTrack = 4; |
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//Get hit chance
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int chance; |
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float dif = atr - defense; |
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if (dif > 100) |
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chance = 94; |
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else if (dif < -100) |
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chance = 4; |
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else |
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chance = (int) ((0.45 * dif) + 49); |
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int chance = (int)((atr-((atr+defense)*0.33f))/((defense-((atr+defense)*0.33f))+(atr-((atr+defense)*0.33f)))) * 100; |
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errorTrack = 5; |
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