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					@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
				@@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
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					import engine.mobileAI.utilities.CombatUtilities; | 
				
			
			
		
	
		
			
				
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					import engine.mobileAI.utilities.MovementUtilities; | 
				
			
			
		
	
		
			
				
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					import engine.net.DispatchMessage; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.msg.PerformActionMsg; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.msg.PowerProjectileMsg; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.msg.UpdateStateMsg; | 
				
			
			
		
	
		
			
				
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					import engine.objects.*; | 
				
			
			
		
	
		
			
				
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					import engine.powers.ActionsBase; | 
				
			
			
		
	
		
			
				
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					import engine.powers.PowersBase; | 
				
			
			
		
	
		
			
				
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					import engine.server.MBServerStatics; | 
				
			
			
		
	
		
			
				
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					import org.pmw.tinylog.Logger; | 
				
			
			
		
	
		
			
				
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					import java.util.ArrayList; | 
				
			
			
		
	
		
			
				
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					import java.util.HashSet; | 
				
			
			
		
	
		
			
				
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					import java.util.Map.Entry; | 
				
			
			
		
	
		
			
				
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					import java.util.Objects; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ThreadLocalRandom; | 
				
			
			
		
	
		
			
				
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					@ -54,18 +53,6 @@ public class MobAI {
				@@ -54,18 +53,6 @@ public class MobAI {
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { | 
				
			
			
		
	
		
			
				
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					                if (mob.isPlayerGuard() == false && MobCast(mob)) { | 
				
			
			
		
	
		
			
				
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					                    mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                if (mob.isPlayerGuard() == true && GuardCast(mob)) { | 
				
			
			
		
	
		
			
				
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					                    mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (!CombatUtilities.inRangeToAttack(mob, target)) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
	
		
			
				
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					@ -85,8 +72,6 @@ public class MobAI {
				@@ -85,8 +72,6 @@ public class MobAI {
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					                    break; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
	
		
			
				
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					@ -148,7 +133,7 @@ public class MobAI {
				@@ -148,7 +133,7 @@ public class MobAI {
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					            } | 
				
			
			
		
	
		
			
				
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					            if (target.getPet() != null) | 
				
			
			
		
	
		
			
				
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					                if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) | 
				
			
			
		
	
		
			
				
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					                if (target.getPet().getCombatTarget() == null && target.getPet().assist) | 
				
			
			
		
	
		
			
				
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					                    target.getPet().setCombatTarget(mob); | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
	
		
			
				
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					@ -251,7 +236,7 @@ public class MobAI {
				@@ -251,7 +236,7 @@ public class MobAI {
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					            if(target.isAlive()) | 
				
			
			
		
	
		
			
				
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					                target.setCombatTarget(mob); | 
				
			
			
		
	
		
			
				
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					            if(target.isPet() && target.isAlive() == false && target.guardCaptain.isAlive() == true){ | 
				
			
			
		
	
		
			
				
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					            if(target.isPet() && !target.isAlive() && target.guardCaptain.isAlive()){ | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(target.guardCaptain); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if(mob.isPet()){ | 
				
			
			
		
	
	
		
			
				
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					@ -272,7 +257,7 @@ public class MobAI {
				@@ -272,7 +257,7 @@ public class MobAI {
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					            //early exit while waiting to patrol again
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					            if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis()) | 
				
			
			
		
	
		
			
				
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					            if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis()) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            //guard captains inherit barracks patrol points dynamically
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					@ -302,7 +287,7 @@ public class MobAI {
				@@ -302,7 +287,7 @@ public class MobAI {
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					                    //make sure mob is out of combat stance
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					                    if (minion.getKey().despawned == false) { | 
				
			
			
		
	
		
			
				
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					                    if (!minion.getKey().despawned) { | 
				
			
			
		
	
		
			
				
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					                        if (MovementUtilities.canMove(minion.getKey())) { | 
				
			
			
		
	
		
			
				
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					                            Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); | 
				
			
			
		
	
		
			
				
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					                            minion.getKey().updateLocation(); | 
				
			
			
		
	
	
		
			
				
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					@ -315,253 +300,6 @@ public class MobAI {
				@@ -315,253 +300,6 @@ public class MobAI {
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static boolean canCast(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        return false; | 
				
			
			
		
	
		
			
				
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					        //try {
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					            // Performs validation to determine if a
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					            // mobile in the proper state to cast.
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					            //if (mob == null)
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					            //    return false;
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					            //if(mob.isPlayerGuard == true){
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					            ///    int contractID;
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					            //    if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
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					            //        contractID = mob.guardCaptain.contract.getContractID();
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					            //    else
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					            //        contractID = mob.contract.getContractID();
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					            //    if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
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					             //       return false;
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					            //}
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					            //if (mob.mobPowers.isEmpty())
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					            //    return false;
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					           //if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
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					            //    mob.setCombatTarget(null);
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					            //    return false;
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					           // }
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					           // if (mob.nextCastTime == 0)
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					            //    mob.nextCastTime = System.currentTimeMillis();
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					           // return mob.nextCastTime >= System.currentTimeMillis();
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					        //} catch (Exception e) {
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					       //     Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
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					        //}
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					        //return false;
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					    } | 
				
			
			
		
	
		
			
				
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					    public static boolean MobCast(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
		
			
				
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					            // Method picks a random spell from a mobile's list of powers
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					            // and casts it on the current target (or itself).  Validation
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					            // (including empty lists) is done previously within canCast();
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					            ArrayList<Integer> powerTokens; | 
				
			
			
		
	
		
			
				
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					            ArrayList<Integer> purgeTokens; | 
				
			
			
		
	
		
			
				
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					            AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); | 
				
			
			
		
	
		
			
				
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					            if (mob.behaviourType.callsForHelp) | 
				
			
			
		
	
		
			
				
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					                MobCallForHelp(mob); | 
				
			
			
		
	
		
			
				
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					            // Generate a list of tokens from the mob powers for this mobile.
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					            powerTokens = new ArrayList<>(mob.mobPowers.keySet()); | 
				
			
			
		
	
		
			
				
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					            purgeTokens = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
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					            // If player has this effect on them currently then remove
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					            // this token from our list.
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					            for (int powerToken : powerTokens) { | 
				
			
			
		
	
		
			
				
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					                PowersBase powerBase = PowersManager.getPowerByToken(powerToken); | 
				
			
			
		
	
		
			
				
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					                for (ActionsBase actionBase : powerBase.getActions()) { | 
				
			
			
		
	
		
			
				
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					                    String stackType = actionBase.stackType; | 
				
			
			
		
	
		
			
				
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					                    if (target.getEffects() != null && target.getEffects().containsKey(stackType)) | 
				
			
			
		
	
		
			
				
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					                        purgeTokens.add(powerToken); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            powerTokens.removeAll(purgeTokens); | 
				
			
			
		
	
		
			
				
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					            // Sanity check
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					            if (powerTokens.isEmpty()) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
		
			
				
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					            // Pick random spell from our list of powers
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					            int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); | 
				
			
			
		
	
		
			
				
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					            int powerRank = mob.mobPowers.get(powerToken); | 
				
			
			
		
	
		
			
				
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					            PowersBase mobPower = PowersManager.getPowerByToken(powerToken); | 
				
			
			
		
	
		
			
				
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					            //check for hit-roll
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					            if (mobPower.requiresHitRoll) | 
				
			
			
		
	
		
			
				
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					                if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) | 
				
			
			
		
	
		
			
				
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					                    return false; | 
				
			
			
		
	
		
			
				
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					            // Cast the spell
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					            if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { | 
				
			
			
		
	
		
			
				
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					                PerformActionMsg msg; | 
				
			
			
		
	
		
			
				
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					                if (!mobPower.isHarmful() || mobPower.targetSelf) { | 
				
			
			
		
	
		
			
				
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					                    PowersManager.useMobPower(mob, mob, mobPower, powerRank); | 
				
			
			
		
	
		
			
				
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				 | 
				 | 
				
					                    msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PowersManager.useMobPower(mob, target, mobPower, powerRank); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                msg.setUnknown04(2); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PowersManager.finishUseMobPower(msg, mob, 0, 0); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.nextCastTime = System.currentTimeMillis() + randomCooldown; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return true; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        return false; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    public static boolean GuardCast(Mob mob) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        try { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // Method picks a random spell from a mobile's list of powers
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // and casts it on the current target (or itself).  Validation
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // (including empty lists) is done previously within canCast();
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            ArrayList<Integer> powerTokens; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            ArrayList<Integer> purgeTokens; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.behaviourType.callsForHelp) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                MobCallForHelp(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // Generate a list of tokens from the mob powers for this mobile.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            powerTokens = new ArrayList<>(mob.mobPowers.keySet()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            purgeTokens = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // If player has this effect on them currently then remove
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // this token from our list.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            for (int powerToken : powerTokens) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PowersBase powerBase = PowersManager.getPowerByToken(powerToken); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                for (ActionsBase actionBase : powerBase.getActions()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    String stackType = actionBase.stackType; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (target.getEffects() != null && target.getEffects().containsKey(stackType)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        purgeTokens.add(powerToken); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            powerTokens.removeAll(purgeTokens); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // Sanity check
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (powerTokens.isEmpty()) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return false; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            int powerToken = 0; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            int nukeRoll = ThreadLocalRandom.current().nextInt(1,100); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (nukeRoll < 55) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //use direct damage spell
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                powerToken = powerTokens.get(powerTokens.size() - 1); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //use random spell
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            int powerRank = 1; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            switch(mob.getRank()){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 1: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 10; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 2: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 15; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 3: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 20; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 4: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 25; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 5: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 30; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 6: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 35; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case 7: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    powerRank = 40; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            PowersBase mobPower = PowersManager.getPowerByToken(powerToken); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //check for hit-roll
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mobPower.requiresHitRoll) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    return false; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            // Cast the spell
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PerformActionMsg msg; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!mobPower.isHarmful() || mobPower.targetSelf) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mobPower.category.equals("DISPEL")) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        PowersManager.useMobPower(mob, target, mobPower, powerRank); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        PowersManager.useMobPower(mob, mob, mobPower, powerRank); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PowersManager.useMobPower(mob, target, mobPower, powerRank); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                msg.setUnknown04(2); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PowersManager.finishUseMobPower(msg, mob, 0, 0); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.nextCastTime = System.currentTimeMillis() + randomCooldown; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return true; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        return false; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    public static void MobCallForHelp(Mob mob) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        try { | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -606,7 +344,7 @@ public class MobAI {
				@@ -606,7 +344,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getTimestamps().containsKey("lastExecution") == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (!mob.getTimestamps().containsKey("lastExecution")) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution")) | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -626,11 +364,11 @@ public class MobAI {
				@@ -626,11 +364,11 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.despawned && mob.isPlayerGuard) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        //minions don't respawn while guard captain is dead
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (mob.isAlive() == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (!mob.isAlive()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            mob.deathTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -642,7 +380,7 @@ public class MobAI {
				@@ -642,7 +380,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    CheckToSendMobHome(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -662,7 +400,7 @@ public class MobAI {
				@@ -662,7 +400,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if(players.size() > 0){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    for(AbstractWorldObject player : players){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if(!mob.playerAgroMap.containsKey(player.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            PlayerCharacter pc = (PlayerCharacter) player; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -674,12 +412,12 @@ public class MobAI {
				@@ -674,12 +412,12 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                CheckToSendMobHome(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget() != null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.getCombatTarget().isAlive() == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!mob.getCombatTarget().isAlive()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -688,18 +426,35 @@ public class MobAI {
				@@ -688,18 +426,35 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mob.playerAgroMap.containsKey(target.getObjectUUID()) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!mob.playerAgroMap.containsKey(target.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mob.canSee((PlayerCharacter) mob.getCombatTarget()) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.isMoving()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.updateLocation(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            boolean combatState = mob.isCombat(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mob.setCombat(mob.combatTarget != null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(combatState != mob.isCombat()){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //send message to update combat state
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                UpdateStateMsg rwss = new UpdateStateMsg(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                rwss.setPlayer(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                DispatchMessage.sendToAllInRange(mob, rwss); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            boolean walking = mob.isWalk(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mob.setWalkMode(mob.combatTarget == null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(walking != mob.isWalk()){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //send message to update run/walk state
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                MovementManager.sendRWSSMsg(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            switch (mob.behaviourType) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case GuardCaptain: | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -738,22 +493,21 @@ public class MobAI {
				@@ -738,22 +493,21 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(!pets) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                for (Entry playerEntry : loadedPlayers.entrySet()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                for (Integer playerEntry : loadedPlayers.keySet()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    int playerID = (int) playerEntry.getKey(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    //Player is null, let's remove them from the list.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (loadedPlayer == null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        loadedPlayers.remove(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        loadedPlayers.remove(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    //Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        loadedPlayers.remove(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        loadedPlayers.remove(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -764,12 +518,12 @@ public class MobAI {
				@@ -764,12 +518,12 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    // No aggro for this race type
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    //mob has enemies and this player race is not it
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -806,27 +560,27 @@ public class MobAI {
				@@ -806,27 +560,27 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        try { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(mob == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (!MovementUtilities.canMove(mob)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mob.updateLocation(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            switch (mob.behaviourType) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case Pet1: | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if ((PlayerCharacter) mob.guardCaptain == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mob.guardCaptain == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        //mob no longer has its owner loaded, translocate pet to owner
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -834,11 +588,11 @@ public class MobAI {
				@@ -834,11 +588,11 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        //move back to owner
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        mob.destination = mob.guardCaptain.getLoc(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        MovementUtilities.moveToLocation(mob, mob.destination, 5); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        chaseTarget(mob); | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -886,7 +640,6 @@ public class MobAI {
				@@ -886,7 +640,6 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        aiAgent.despawn(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        aiAgent.deathTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    //No items in inventory.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } else { | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -895,14 +648,12 @@ public class MobAI {
				@@ -895,14 +648,12 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            aiAgent.despawn(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            aiAgent.deathTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        //Mob never had Loot.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            aiAgent.despawn(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            aiAgent.deathTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -922,14 +673,14 @@ public class MobAI {
				@@ -922,14 +673,14 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //checks if mob can attack based on attack timer and range
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.isAlive() == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (!mob.isAlive()) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) && | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    !mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return; | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -955,14 +706,11 @@ public class MobAI {
				@@ -955,14 +706,11 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //return;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.isPlayerGuard() && !mob.despawned) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (current == null || !current.equals(mob.getGuild().getOwnedCity())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    PowersManager.useMobPower(mob, mob, recall, 40); | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -978,14 +726,13 @@ public class MobAI {
				@@ -978,14 +726,13 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (!MovementUtilities.inRangeOfBindLocation(mob)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PowersManager.useMobPower(mob, mob, recall, 40); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                for (Integer playerEntry : mob.playerAgroMap.keySet()) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.playerAgroMap.put(playerEntry,0f); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.playerAgroMap.replaceAll((e, v) -> 0f); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1004,10 +751,10 @@ public class MobAI {
				@@ -1004,10 +751,10 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            float rangeSquared = mob.getRange() * mob.getRange(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(mob.isMoving() == true && distanceSquared < rangeSquared - 50) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(mob.isMoving() && distanceSquared < rangeSquared - 50) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.destination = mob.getLoc(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                MovementUtilities.moveToLocation(mob, mob.destination, 0); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (!CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.getRange() > 15) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.destination = mob.getCombatTarget().getLoc(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    MovementUtilities.moveToLocation(mob, mob.destination, 0); | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1029,7 +776,6 @@ public class MobAI {
				@@ -1029,7 +776,6 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mob.updateMovementState(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mob.updateLocation(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1044,7 +790,7 @@ public class MobAI {
				@@ -1044,7 +790,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //dont scan self.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                Mob aggroMob = (Mob) awoMob; | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -1073,18 +819,6 @@ public class MobAI {
				@@ -1073,18 +819,6 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                CheckForPlayerGuardAggro(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (newTarget != null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } else | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            CheckMobMovement(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            CheckForAttack(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        } catch (Exception e) { | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1099,19 +833,6 @@ public class MobAI {
				@@ -1099,19 +833,6 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    CheckForPlayerGuardAggro(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (newTarget != null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                                mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } else | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            }else { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.guardCaptain.getCombatTarget() != null) | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -1143,7 +864,7 @@ public class MobAI {
				@@ -1143,7 +864,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        try { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.guardCaptain == null && !mob.isNecroPet() && !mob.isSiege()) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.killCharacter("no owner"); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1154,7 +875,7 @@ public class MobAI {
				@@ -1154,7 +875,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //recover health
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (!mob.getTimestamps().containsKey("HEALTHRECOVERED")) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis()); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1179,7 +900,7 @@ public class MobAI {
				@@ -1179,7 +900,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                SafeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            else if (mob.getCombatTarget().isAlive() == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            else if (!mob.getCombatTarget().isAlive()) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                SafeGuardAggro(mob); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            CheckForAttack(mob); | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1194,7 +915,7 @@ public class MobAI {
				@@ -1194,7 +915,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PlayerCharacter tar = (PlayerCharacter)mob.combatTarget; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (mob.canSee(tar) == false) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!mob.canSee(tar)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -1245,22 +966,21 @@ public class MobAI {
				@@ -1245,22 +966,21 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            for (Entry playerEntry : loadedPlayers.entrySet()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            for (Integer playerEntry : loadedPlayers.keySet()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                int playerID = (int) playerEntry.getKey(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //Player is null, let's remove them from the list.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (loadedPlayer == null) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    loadedPlayers.remove(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    loadedPlayers.remove(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                //Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!loadedPlayer.isAlive()) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    loadedPlayers.remove(playerID); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    loadedPlayers.remove(playerEntry); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1271,7 +991,7 @@ public class MobAI {
				@@ -1271,7 +991,7 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                // No aggro for this player
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (GuardCanAggro(mob, loadedPlayer) == false) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (!GuardCanAggro(mob, loadedPlayer)) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    continue; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) { | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -1292,17 +1012,17 @@ public class MobAI {
				@@ -1292,17 +1012,17 @@ public class MobAI {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return false; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                if (Objects.requireNonNull(mob.guardCaptain.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    return true; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } else if (Objects.requireNonNull(mob.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                return true; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            } | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            //first check condemn list for aggro allowed (allies button is checked)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) { | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					            if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) { | 
				
			
			
		
	
		
			
				
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					                for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                    //target is listed individually
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					@ -1324,7 +1044,7 @@ public class MobAI {
				@@ -1324,7 +1044,7 @@ public class MobAI {
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					                //allies button is not checked
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					                for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { | 
				
			
			
		
	
		
			
				
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					                    //target is listed individually
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					@ -1355,7 +1075,7 @@ public class MobAI {
				@@ -1355,7 +1075,7 @@ public class MobAI {
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					            //early exit for a mob who is already moving to a patrol point
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					            //while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
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					            if (mob.isMoving() == true) { | 
				
			
			
		
	
		
			
				
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					            if (mob.isMoving()) { | 
				
			
			
		
	
		
			
				
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					                mob.stopPatrolTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
	
		
			
				
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					@ -1381,7 +1101,7 @@ public class MobAI {
				@@ -1381,7 +1101,7 @@ public class MobAI {
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					                    //make sure mob is out of combat stance
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					                    if (minion.getKey().despawned == false) { | 
				
			
			
		
	
		
			
				
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					                    if (!minion.getKey().despawned) { | 
				
			
			
		
	
		
			
				
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					                        if (MovementUtilities.canMove(minion.getKey())) { | 
				
			
			
		
	
		
			
				
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					                            Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); | 
				
			
			
		
	
		
			
				
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					                            minion.getKey().updateLocation(); | 
				
			
			
		
	
	
		
			
				
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					@ -1395,40 +1115,4 @@ public class MobAI {
				@@ -1395,40 +1115,4 @@ public class MobAI {
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        if(mob.combatTarget != null) | 
				
			
			
		
	
		
			
				
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					            return mob.combatTarget; | 
				
			
			
		
	
		
			
				
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					        //try {
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					        //    float CurrentHateValue = 0;
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					        //    if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob)){
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					        //        return mob.getCombatTarget();
 | 
				
			
			
		
	
		
			
				
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					       //     }
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					        //    if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
 | 
				
			
			
		
	
		
			
				
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					        //        CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
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					        //    AbstractWorldObject mostHatedTarget = null;
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					        //    for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
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					        //        PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
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					        //        if (potentialTarget.equals(mob.getCombatTarget()))
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					        //            continue;
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					        //        if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
 | 
				
			
			
		
	
		
			
				
					 | 
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				 | 
				 | 
				
					        //            CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
 | 
				
			
			
		
	
		
			
				
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				 | 
				 | 
				
					        //            mostHatedTarget = potentialTarget;
 | 
				
			
			
		
	
		
			
				
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					        //        }
 | 
				
			
			
		
	
		
			
				
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					        //    }
 | 
				
			
			
		
	
		
			
				
					 | 
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					        //    return mostHatedTarget;
 | 
				
			
			
		
	
		
			
				
					 | 
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				 | 
				
					        //} catch (Exception e) {
 | 
				
			
			
		
	
		
			
				
					 | 
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				 | 
				 | 
				
					        //    Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        //}
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
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					        return null; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    } | 
				
			
			
		
	
		
			
				
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				 | 
				 | 
				
					} |