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@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
@@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.utilities.CombatUtilities; |
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import engine.mobileAI.utilities.MovementUtilities; |
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import engine.net.DispatchMessage; |
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import engine.net.client.msg.PerformActionMsg; |
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import engine.net.client.msg.PowerProjectileMsg; |
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import engine.net.client.msg.UpdateStateMsg; |
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import engine.objects.*; |
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import engine.powers.ActionsBase; |
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import engine.powers.PowersBase; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.HashSet; |
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import java.util.Map.Entry; |
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import java.util.Objects; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.ThreadLocalRandom; |
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@ -54,18 +53,6 @@ public class MobAI {
@@ -54,18 +53,6 @@ public class MobAI {
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return; |
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} |
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} |
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { |
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if (mob.isPlayerGuard() == false && MobCast(mob)) { |
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mob.updateLocation(); |
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return; |
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} |
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if (mob.isPlayerGuard() == true && GuardCast(mob)) { |
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mob.updateLocation(); |
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return; |
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} |
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} |
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if (!CombatUtilities.inRangeToAttack(mob, target)) |
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return; |
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@ -85,8 +72,6 @@ public class MobAI {
@@ -85,8 +72,6 @@ public class MobAI {
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break; |
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} |
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mob.updateLocation(); |
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} catch (Exception e) { |
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); |
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} |
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@ -148,7 +133,7 @@ public class MobAI {
@@ -148,7 +133,7 @@ public class MobAI {
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} |
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if (target.getPet() != null) |
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if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) |
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if (target.getPet().getCombatTarget() == null && target.getPet().assist) |
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target.getPet().setCombatTarget(mob); |
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} catch (Exception e) { |
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@ -251,7 +236,7 @@ public class MobAI {
@@ -251,7 +236,7 @@ public class MobAI {
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if(target.isAlive()) |
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target.setCombatTarget(mob); |
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if(target.isPet() && target.isAlive() == false && target.guardCaptain.isAlive() == true){ |
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if(target.isPet() && !target.isAlive() && target.guardCaptain.isAlive()){ |
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mob.setCombatTarget(target.guardCaptain); |
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} |
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if(mob.isPet()){ |
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@ -272,7 +257,7 @@ public class MobAI {
@@ -272,7 +257,7 @@ public class MobAI {
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//early exit while waiting to patrol again
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if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis()) |
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if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis()) |
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return; |
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//guard captains inherit barracks patrol points dynamically
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@ -302,7 +287,7 @@ public class MobAI {
@@ -302,7 +287,7 @@ public class MobAI {
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//make sure mob is out of combat stance
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if (minion.getKey().despawned == false) { |
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if (!minion.getKey().despawned) { |
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if (MovementUtilities.canMove(minion.getKey())) { |
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Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); |
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minion.getKey().updateLocation(); |
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@ -315,253 +300,6 @@ public class MobAI {
@@ -315,253 +300,6 @@ public class MobAI {
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} |
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} |
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public static boolean canCast(Mob mob) { |
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return false; |
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//try {
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// Performs validation to determine if a
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// mobile in the proper state to cast.
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//if (mob == null)
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// return false;
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//if(mob.isPlayerGuard == true){
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/// int contractID;
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// if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
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// contractID = mob.guardCaptain.contract.getContractID();
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// else
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// contractID = mob.contract.getContractID();
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// if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
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// return false;
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//}
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//if (mob.mobPowers.isEmpty())
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// return false;
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//if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
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// mob.setCombatTarget(null);
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// return false;
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// }
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// if (mob.nextCastTime == 0)
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// mob.nextCastTime = System.currentTimeMillis();
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// return mob.nextCastTime >= System.currentTimeMillis();
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//} catch (Exception e) {
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// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
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//}
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//return false;
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} |
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public static boolean MobCast(Mob mob) { |
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try { |
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// Method picks a random spell from a mobile's list of powers
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// and casts it on the current target (or itself). Validation
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// (including empty lists) is done previously within canCast();
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ArrayList<Integer> powerTokens; |
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ArrayList<Integer> purgeTokens; |
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); |
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if (mob.behaviourType.callsForHelp) |
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MobCallForHelp(mob); |
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// Generate a list of tokens from the mob powers for this mobile.
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powerTokens = new ArrayList<>(mob.mobPowers.keySet()); |
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purgeTokens = new ArrayList<>(); |
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// If player has this effect on them currently then remove
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// this token from our list.
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for (int powerToken : powerTokens) { |
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PowersBase powerBase = PowersManager.getPowerByToken(powerToken); |
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for (ActionsBase actionBase : powerBase.getActions()) { |
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String stackType = actionBase.stackType; |
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if (target.getEffects() != null && target.getEffects().containsKey(stackType)) |
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purgeTokens.add(powerToken); |
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} |
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} |
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powerTokens.removeAll(purgeTokens); |
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// Sanity check
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if (powerTokens.isEmpty()) |
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return false; |
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// Pick random spell from our list of powers
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int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); |
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int powerRank = mob.mobPowers.get(powerToken); |
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
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//check for hit-roll
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if (mobPower.requiresHitRoll) |
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) |
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return false; |
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
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PerformActionMsg msg; |
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if (!mobPower.isHarmful() || mobPower.targetSelf) { |
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PowersManager.useMobPower(mob, mob, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); |
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} else { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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} |
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msg.setUnknown04(2); |
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PowersManager.finishUseMobPower(msg, mob, 0, 0); |
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long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); |
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mob.nextCastTime = System.currentTimeMillis() + randomCooldown; |
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return true; |
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} |
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} catch (Exception e) { |
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); |
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} |
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return false; |
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} |
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public static boolean GuardCast(Mob mob) { |
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try { |
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// Method picks a random spell from a mobile's list of powers
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// and casts it on the current target (or itself). Validation
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// (including empty lists) is done previously within canCast();
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ArrayList<Integer> powerTokens; |
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ArrayList<Integer> purgeTokens; |
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); |
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if (mob.behaviourType.callsForHelp) |
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MobCallForHelp(mob); |
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// Generate a list of tokens from the mob powers for this mobile.
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powerTokens = new ArrayList<>(mob.mobPowers.keySet()); |
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purgeTokens = new ArrayList<>(); |
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// If player has this effect on them currently then remove
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// this token from our list.
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for (int powerToken : powerTokens) { |
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PowersBase powerBase = PowersManager.getPowerByToken(powerToken); |
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for (ActionsBase actionBase : powerBase.getActions()) { |
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String stackType = actionBase.stackType; |
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if (target.getEffects() != null && target.getEffects().containsKey(stackType)) |
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purgeTokens.add(powerToken); |
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} |
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} |
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powerTokens.removeAll(purgeTokens); |
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// Sanity check
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if (powerTokens.isEmpty()) |
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return false; |
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int powerToken = 0; |
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int nukeRoll = ThreadLocalRandom.current().nextInt(1,100); |
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if (nukeRoll < 55) { |
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//use direct damage spell
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powerToken = powerTokens.get(powerTokens.size() - 1); |
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} else { |
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//use random spell
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powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); |
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} |
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int powerRank = 1; |
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switch(mob.getRank()){ |
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case 1: |
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powerRank = 10; |
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break; |
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case 2: |
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powerRank = 15; |
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break; |
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case 3: |
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powerRank = 20; |
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break; |
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case 4: |
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powerRank = 25; |
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break; |
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case 5: |
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powerRank = 30; |
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break; |
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case 6: |
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powerRank = 35; |
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break; |
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case 7: |
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powerRank = 40; |
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break; |
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} |
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
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//check for hit-roll
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if (mobPower.requiresHitRoll) |
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) |
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return false; |
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
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PerformActionMsg msg; |
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if (!mobPower.isHarmful() || mobPower.targetSelf) { |
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if (mobPower.category.equals("DISPEL")) { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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} else { |
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PowersManager.useMobPower(mob, mob, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); |
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} |
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} else { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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} |
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msg.setUnknown04(2); |
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PowersManager.finishUseMobPower(msg, mob, 0, 0); |
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long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); |
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mob.nextCastTime = System.currentTimeMillis() + randomCooldown; |
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return true; |
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} |
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} catch (Exception e) { |
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); |
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} |
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return false; |
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} |
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public static void MobCallForHelp(Mob mob) { |
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try { |
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@ -606,7 +344,7 @@ public class MobAI {
@@ -606,7 +344,7 @@ public class MobAI {
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if (mob == null) |
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return; |
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if (mob.getTimestamps().containsKey("lastExecution") == false) |
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if (!mob.getTimestamps().containsKey("lastExecution")) |
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mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); |
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if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution")) |
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@ -626,11 +364,11 @@ public class MobAI {
@@ -626,11 +364,11 @@ public class MobAI {
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if (mob.despawned && mob.isPlayerGuard) { |
|
|
|
|
|
|
|
|
|
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { |
|
|
|
|
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) { |
|
|
|
|
if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned) { |
|
|
|
|
|
|
|
|
|
//minions don't respawn while guard captain is dead
|
|
|
|
|
|
|
|
|
|
if (mob.isAlive() == false) { |
|
|
|
|
if (!mob.isAlive()) { |
|
|
|
|
mob.deathTime = System.currentTimeMillis(); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
@ -642,7 +380,7 @@ public class MobAI {
@@ -642,7 +380,7 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
|
|
|
|
|
|
|
|
|
|
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) |
|
|
|
|
if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) |
|
|
|
|
CheckToSendMobHome(mob); |
|
|
|
|
|
|
|
|
|
return; |
|
|
|
@ -662,7 +400,7 @@ public class MobAI {
@@ -662,7 +400,7 @@ public class MobAI {
|
|
|
|
|
HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER); |
|
|
|
|
if(players.size() > 0){ |
|
|
|
|
for(AbstractWorldObject player : players){ |
|
|
|
|
if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) { |
|
|
|
|
if(!mob.playerAgroMap.containsKey(player.getObjectUUID())) { |
|
|
|
|
PlayerCharacter pc = (PlayerCharacter) player; |
|
|
|
|
mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f); |
|
|
|
|
} |
|
|
|
@ -674,12 +412,12 @@ public class MobAI {
@@ -674,12 +412,12 @@ public class MobAI {
|
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) |
|
|
|
|
if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) |
|
|
|
|
CheckToSendMobHome(mob); |
|
|
|
|
|
|
|
|
|
if (mob.getCombatTarget() != null) { |
|
|
|
|
|
|
|
|
|
if (mob.getCombatTarget().isAlive() == false) { |
|
|
|
|
if (!mob.getCombatTarget().isAlive()) { |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
@ -688,18 +426,35 @@ public class MobAI {
@@ -688,18 +426,35 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget(); |
|
|
|
|
|
|
|
|
|
if (mob.playerAgroMap.containsKey(target.getObjectUUID()) == false) { |
|
|
|
|
if (!mob.playerAgroMap.containsKey(target.getObjectUUID())) { |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (mob.canSee((PlayerCharacter) mob.getCombatTarget()) == false) { |
|
|
|
|
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) { |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
if (mob.isMoving()) { |
|
|
|
|
mob.updateLocation(); |
|
|
|
|
} |
|
|
|
|
boolean combatState = mob.isCombat(); |
|
|
|
|
mob.setCombat(mob.combatTarget != null); |
|
|
|
|
if(combatState != mob.isCombat()){ |
|
|
|
|
//send message to update combat state
|
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(mob); |
|
|
|
|
DispatchMessage.sendToAllInRange(mob, rwss); |
|
|
|
|
} |
|
|
|
|
boolean walking = mob.isWalk(); |
|
|
|
|
mob.setWalkMode(mob.combatTarget == null); |
|
|
|
|
if(walking != mob.isWalk()){ |
|
|
|
|
//send message to update run/walk state
|
|
|
|
|
MovementManager.sendRWSSMsg(mob); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
switch (mob.behaviourType) { |
|
|
|
|
case GuardCaptain: |
|
|
|
@ -738,22 +493,21 @@ public class MobAI {
@@ -738,22 +493,21 @@ public class MobAI {
|
|
|
|
|
if(!pets) { |
|
|
|
|
ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap; |
|
|
|
|
|
|
|
|
|
for (Entry playerEntry : loadedPlayers.entrySet()) { |
|
|
|
|
for (Integer playerEntry : loadedPlayers.keySet()) { |
|
|
|
|
|
|
|
|
|
int playerID = (int) playerEntry.getKey(); |
|
|
|
|
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); |
|
|
|
|
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry); |
|
|
|
|
|
|
|
|
|
//Player is null, let's remove them from the list.
|
|
|
|
|
|
|
|
|
|
if (loadedPlayer == null) { |
|
|
|
|
loadedPlayers.remove(playerID); |
|
|
|
|
loadedPlayers.remove(playerEntry); |
|
|
|
|
continue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
|
|
|
|
|
|
|
|
|
|
if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) { |
|
|
|
|
loadedPlayers.remove(playerID); |
|
|
|
|
loadedPlayers.remove(playerEntry); |
|
|
|
|
continue; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -764,12 +518,12 @@ public class MobAI {
@@ -764,12 +518,12 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
// No aggro for this race type
|
|
|
|
|
|
|
|
|
|
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true) |
|
|
|
|
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) |
|
|
|
|
continue; |
|
|
|
|
|
|
|
|
|
//mob has enemies and this player race is not it
|
|
|
|
|
|
|
|
|
|
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false) |
|
|
|
|
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) |
|
|
|
|
continue; |
|
|
|
|
|
|
|
|
|
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { |
|
|
|
@ -806,27 +560,27 @@ public class MobAI {
@@ -806,27 +560,27 @@ public class MobAI {
|
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
try { |
|
|
|
|
if(mob == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
if (!MovementUtilities.canMove(mob)) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
mob.updateLocation(); |
|
|
|
|
|
|
|
|
|
switch (mob.behaviourType) { |
|
|
|
|
|
|
|
|
|
case Pet1: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if ((PlayerCharacter) mob.guardCaptain == null) |
|
|
|
|
if (mob.guardCaptain == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) { |
|
|
|
|
if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { |
|
|
|
|
|
|
|
|
|
//mob no longer has its owner loaded, translocate pet to owner
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null); |
|
|
|
|
MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
if (mob.getCombatTarget() == null) { |
|
|
|
@ -834,11 +588,11 @@ public class MobAI {
@@ -834,11 +588,11 @@ public class MobAI {
|
|
|
|
|
//move back to owner
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6)) |
|
|
|
|
if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6)) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc(); |
|
|
|
|
mob.destination = mob.guardCaptain.getLoc(); |
|
|
|
|
MovementUtilities.moveToLocation(mob, mob.destination, 5); |
|
|
|
|
} else |
|
|
|
|
chaseTarget(mob); |
|
|
|
@ -886,7 +640,6 @@ public class MobAI {
@@ -886,7 +640,6 @@ public class MobAI {
|
|
|
|
|
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) { |
|
|
|
|
aiAgent.despawn(); |
|
|
|
|
aiAgent.deathTime = System.currentTimeMillis(); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
//No items in inventory.
|
|
|
|
|
} else { |
|
|
|
@ -895,14 +648,12 @@ public class MobAI {
@@ -895,14 +648,12 @@ public class MobAI {
|
|
|
|
|
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { |
|
|
|
|
aiAgent.despawn(); |
|
|
|
|
aiAgent.deathTime = System.currentTimeMillis(); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
//Mob never had Loot.
|
|
|
|
|
} else { |
|
|
|
|
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { |
|
|
|
|
aiAgent.despawn(); |
|
|
|
|
aiAgent.deathTime = System.currentTimeMillis(); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -922,14 +673,14 @@ public class MobAI {
@@ -922,14 +673,14 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
//checks if mob can attack based on attack timer and range
|
|
|
|
|
|
|
|
|
|
if (mob.isAlive() == false) |
|
|
|
|
if (!mob.isAlive()) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
if (mob.getCombatTarget() == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && |
|
|
|
|
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) { |
|
|
|
|
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) && |
|
|
|
|
!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) { |
|
|
|
|
|
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
return; |
|
|
|
@ -955,14 +706,11 @@ public class MobAI {
@@ -955,14 +706,11 @@ public class MobAI {
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
|
|
|
|
|
//return;
|
|
|
|
|
|
|
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
|
|
|
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
|
|
|
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) { |
|
|
|
|
if (current == null || !current.equals(mob.getGuild().getOwnedCity())) { |
|
|
|
|
|
|
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
@ -978,14 +726,13 @@ public class MobAI {
@@ -978,14 +726,13 @@ public class MobAI {
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) { |
|
|
|
|
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) { |
|
|
|
|
|
|
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
|
|
|
|
|
for (Integer playerEntry : mob.playerAgroMap.keySet()) |
|
|
|
|
mob.playerAgroMap.put(playerEntry,0f); |
|
|
|
|
mob.playerAgroMap.replaceAll((e, v) -> 0f); |
|
|
|
|
} |
|
|
|
|
} catch (Exception e) { |
|
|
|
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); |
|
|
|
@ -1004,10 +751,10 @@ public class MobAI {
@@ -1004,10 +751,10 @@ public class MobAI {
|
|
|
|
|
float rangeSquared = mob.getRange() * mob.getRange(); |
|
|
|
|
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); |
|
|
|
|
|
|
|
|
|
if(mob.isMoving() == true && distanceSquared < rangeSquared - 50) { |
|
|
|
|
if(mob.isMoving() && distanceSquared < rangeSquared - 50) { |
|
|
|
|
mob.destination = mob.getLoc(); |
|
|
|
|
MovementUtilities.moveToLocation(mob, mob.destination, 0); |
|
|
|
|
} else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { |
|
|
|
|
} else if (!CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange())) { |
|
|
|
|
if (mob.getRange() > 15) { |
|
|
|
|
mob.destination = mob.getCombatTarget().getLoc(); |
|
|
|
|
MovementUtilities.moveToLocation(mob, mob.destination, 0); |
|
|
|
@ -1029,7 +776,6 @@ public class MobAI {
@@ -1029,7 +776,6 @@ public class MobAI {
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
mob.updateMovementState(); |
|
|
|
|
mob.updateLocation(); |
|
|
|
|
} catch (Exception e) { |
|
|
|
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); |
|
|
|
|
} |
|
|
|
@ -1044,7 +790,7 @@ public class MobAI {
@@ -1044,7 +790,7 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
//dont scan self.
|
|
|
|
|
|
|
|
|
|
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) |
|
|
|
|
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) |
|
|
|
|
continue; |
|
|
|
|
|
|
|
|
|
Mob aggroMob = (Mob) awoMob; |
|
|
|
@ -1073,18 +819,6 @@ public class MobAI {
@@ -1073,18 +819,6 @@ public class MobAI {
|
|
|
|
|
if (mob.getCombatTarget() == null) |
|
|
|
|
CheckForPlayerGuardAggro(mob); |
|
|
|
|
|
|
|
|
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); |
|
|
|
|
|
|
|
|
|
if (newTarget != null) { |
|
|
|
|
|
|
|
|
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
|
|
|
|
if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
} else |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
CheckMobMovement(mob); |
|
|
|
|
CheckForAttack(mob); |
|
|
|
|
} catch (Exception e) { |
|
|
|
@ -1099,19 +833,6 @@ public class MobAI {
@@ -1099,19 +833,6 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
if (mob.getCombatTarget() == null) { |
|
|
|
|
CheckForPlayerGuardAggro(mob); |
|
|
|
|
} else { |
|
|
|
|
|
|
|
|
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); |
|
|
|
|
|
|
|
|
|
if (newTarget != null) { |
|
|
|
|
|
|
|
|
|
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
|
|
|
|
if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
} else |
|
|
|
|
mob.setCombatTarget(newTarget); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}else { |
|
|
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if (mob.guardCaptain.getCombatTarget() != null) |
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@ -1143,7 +864,7 @@ public class MobAI {
@@ -1143,7 +864,7 @@ public class MobAI {
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try { |
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if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false) |
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if (mob.guardCaptain == null && !mob.isNecroPet() && !mob.isSiege()) |
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if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) |
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mob.killCharacter("no owner"); |
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@ -1154,7 +875,7 @@ public class MobAI {
@@ -1154,7 +875,7 @@ public class MobAI {
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//recover health
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if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false) |
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if (!mob.getTimestamps().containsKey("HEALTHRECOVERED")) |
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mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis()); |
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if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) |
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@ -1179,7 +900,7 @@ public class MobAI {
@@ -1179,7 +900,7 @@ public class MobAI {
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if (mob.getCombatTarget() == null) |
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SafeGuardAggro(mob); |
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else if (mob.getCombatTarget().isAlive() == false) |
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else if (!mob.getCombatTarget().isAlive()) |
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SafeGuardAggro(mob); |
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CheckForAttack(mob); |
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@ -1194,7 +915,7 @@ public class MobAI {
@@ -1194,7 +915,7 @@ public class MobAI {
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if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){ |
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PlayerCharacter tar = (PlayerCharacter)mob.combatTarget; |
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if (mob.canSee(tar) == false) { |
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if (!mob.canSee(tar)) { |
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mob.setCombatTarget(null); |
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} |
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} |
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@ -1245,22 +966,21 @@ public class MobAI {
@@ -1245,22 +966,21 @@ public class MobAI {
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ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap; |
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for (Entry playerEntry : loadedPlayers.entrySet()) { |
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for (Integer playerEntry : loadedPlayers.keySet()) { |
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int playerID = (int) playerEntry.getKey(); |
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PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID); |
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PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry); |
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//Player is null, let's remove them from the list.
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if (loadedPlayer == null) { |
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loadedPlayers.remove(playerID); |
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loadedPlayers.remove(playerEntry); |
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continue; |
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} |
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//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
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if (!loadedPlayer.isAlive()) { |
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loadedPlayers.remove(playerID); |
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loadedPlayers.remove(playerEntry); |
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continue; |
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} |
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@ -1271,7 +991,7 @@ public class MobAI {
@@ -1271,7 +991,7 @@ public class MobAI {
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// No aggro for this player
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if (GuardCanAggro(mob, loadedPlayer) == false) |
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if (!GuardCanAggro(mob, loadedPlayer)) |
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continue; |
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if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) { |
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@ -1292,17 +1012,17 @@ public class MobAI {
@@ -1292,17 +1012,17 @@ public class MobAI {
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return false; |
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if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { |
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if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { |
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if (Objects.requireNonNull(mob.guardCaptain.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) { |
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return true; |
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} |
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} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { |
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} else if (Objects.requireNonNull(mob.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) { |
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return true; |
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} |
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//first check condemn list for aggro allowed (allies button is checked)
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if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) { |
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for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { |
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if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) { |
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for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { |
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//target is listed individually
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@ -1324,7 +1044,7 @@ public class MobAI {
@@ -1324,7 +1044,7 @@ public class MobAI {
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//allies button is not checked
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for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { |
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for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) { |
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//target is listed individually
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@ -1355,7 +1075,7 @@ public class MobAI {
@@ -1355,7 +1075,7 @@ public class MobAI {
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//early exit for a mob who is already moving to a patrol point
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//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
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if (mob.isMoving() == true) { |
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if (mob.isMoving()) { |
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mob.stopPatrolTime = System.currentTimeMillis(); |
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return; |
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} |
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@ -1381,7 +1101,7 @@ public class MobAI {
@@ -1381,7 +1101,7 @@ public class MobAI {
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//make sure mob is out of combat stance
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if (minion.getKey().despawned == false) { |
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if (!minion.getKey().despawned) { |
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if (MovementUtilities.canMove(minion.getKey())) { |
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Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); |
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minion.getKey().updateLocation(); |
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@ -1395,40 +1115,4 @@ public class MobAI {
@@ -1395,40 +1115,4 @@ public class MobAI {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage()); |
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} |
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} |
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public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) { |
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if(mob.combatTarget != null) |
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return mob.combatTarget; |
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//try {
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// float CurrentHateValue = 0;
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// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob)){
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// return mob.getCombatTarget();
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// }
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// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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// CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
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// AbstractWorldObject mostHatedTarget = null;
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// for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
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// PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
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// if (potentialTarget.equals(mob.getCombatTarget()))
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// continue;
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// if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
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// CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
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// mostHatedTarget = potentialTarget;
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// }
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// }
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// return mostHatedTarget;
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//} catch (Exception e) {
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// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
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//}
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return null; |
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} |
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} |