should never pull directly form cache

This commit is contained in:
2023-10-20 09:48:24 -04:00
parent a487a7bd2f
commit 7ce94a5166
3 changed files with 7 additions and 13 deletions
+3 -3
View File
@@ -657,7 +657,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID);
//Player is null, let's remove them from the list.
@@ -1105,7 +1105,7 @@ public class MobAI {
for (Entry playerEntry : loadedPlayers.entrySet()) {
int playerID = (int) playerEntry.getKey();
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
PlayerCharacter loadedPlayer = PlayerCharacter.getPlayerCharacter(playerID);
//Player is null, let's remove them from the list.
@@ -1280,7 +1280,7 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
PlayerCharacter potentialTarget = PlayerCharacter.getPlayerCharacter((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;