Browse Source

Contract moved to AbstractCharacter.

Arty tower restricted to a single tower captain.
master
MagicBot 2 years ago
parent
commit
7dcefdf5d7
  1. 2
      src/engine/gameManager/BuildingManager.java
  2. 3
      src/engine/net/client/handlers/ActivateNPCMsgHandler.java
  3. 5
      src/engine/objects/AbstractCharacter.java
  4. 10
      src/engine/objects/Contract.java
  5. 1
      src/engine/objects/Mob.java
  6. 2
      src/engine/objects/NPC.java

2
src/engine/gameManager/BuildingManager.java

@ -51,7 +51,7 @@ public enum BuildingManager { @@ -51,7 +51,7 @@ public enum BuildingManager {
for (int i = 1; i <= numOfSlots; i++) {
// Slot two is reserved on Arty towers for the trebuchet
// Slot one is reserved on Arty towers for the trebuchet
if (i == 1 &&
building.getBlueprint() != null &&

3
src/engine/net/client/handlers/ActivateNPCMsgHandler.java

@ -49,9 +49,12 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler { @@ -49,9 +49,12 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
for (Item hirelings : player.getInventory()) {
if (hirelings.getItemBase().getType().equals(ItemType.CONTRACT)) {
contract = DbManager.ContractQueries.GET_CONTRACT(hirelings.getItemBase().getUUID());
if (contract == null)
continue;
if (contract.canSlotinBuilding(building))
ItemLists.add(hirelings);
}

5
src/engine/objects/AbstractCharacter.java

@ -117,9 +117,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -117,9 +117,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
private long lastHateUpdate = 0;
private boolean collided = false;
protected Regions lastRegion = null;
protected boolean movingUp = false;
public Contract contract;
/**
* No Id Constructor

10
src/engine/objects/Contract.java

@ -254,10 +254,16 @@ public class Contract extends AbstractGameObject { @@ -254,10 +254,16 @@ public class Contract extends AbstractGameObject {
if (this.allowedBuildings.size() == 0)
return false;
// Restrict arty towers to a single captain
if (this.getContractID() == 842) // Tower Arty Captain
for (AbstractCharacter hireling : building.getHirelings().keySet())
if (hireling.contract.getContractID() == 842)
return false;
// Binary match
return (building.getBlueprint().getBuildingGroup().elementOf(this.allowedBuildings));
}
}
public int getEquipmentSet() {
return equipmentSet;

1
src/engine/objects/Mob.java

@ -65,7 +65,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -65,7 +65,6 @@ public class Mob extends AbstractIntelligenceAgent {
public int spawnTime;
public Zone parentZone;
public Building building;
public Contract contract;
public boolean hasLoot = false;
public boolean isPlayerGuard = false;
public AbstractCharacter npcOwner;

2
src/engine/objects/NPC.java

@ -52,7 +52,7 @@ public class NPC extends AbstractCharacter { @@ -52,7 +52,7 @@ public class NPC extends AbstractCharacter {
protected MobBase mobBase;
protected String name;
public Building building;
protected Contract contract;
protected int dbID;
protected int currentID;
private DateTime upgradeDateTime = null;

Loading…
Cancel
Save