Threads for Zerg Mechanics
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@@ -236,12 +236,6 @@ public enum SimulationManager {
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return;
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}
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for (AbstractGameObject mineObject : mineList) {
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mine = (Mine) mineObject;
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if(mine.isActive)
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mine.onEnterZerg();
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}
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_minePulseTime = System.currentTimeMillis() + CITY_PULSE;
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}
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}
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