|
|
|
@ -345,17 +345,7 @@ public enum NPCManager {
@@ -345,17 +345,7 @@ public enum NPCManager {
|
|
|
|
|
|
|
|
|
|
// Pets are regular mobiles not hirelings (Siege engines)
|
|
|
|
|
|
|
|
|
|
if (!abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob)) |
|
|
|
|
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); |
|
|
|
|
else { |
|
|
|
|
Mob mobile = (Mob) abstractCharacter; |
|
|
|
|
|
|
|
|
|
// Siege engines are not hirelings but minions of said hireling.
|
|
|
|
|
|
|
|
|
|
if (mobile.behaviourType.equals(Enum.MobBehaviourType.SiegeEngine) || |
|
|
|
|
mobile.behaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) |
|
|
|
|
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); |
|
|
|
|
} |
|
|
|
|
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); |
|
|
|
|
|
|
|
|
|
// Override bind and location for this npc derived
|
|
|
|
|
// from BuildingManager slot location data.
|
|
|
|
|