Disc Droppers get 75% resist all
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@@ -46,12 +46,32 @@ public class Resists {
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case "Mine":
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setMineResists();
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break;
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case "Dropper":
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setDropperResists();
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default:
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setGenericResists();
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break;
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}
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}
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private void setDropperResists() {
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this.immuneToAll = false;
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this.resists.put(DamageType.Slash, 75f);
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this.resists.put(DamageType.Crush, 75f);
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this.resists.put(DamageType.Pierce, 75f);
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this.resists.put(DamageType.Magic, 75f);
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this.resists.put(DamageType.Bleed, 75f);
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this.resists.put(DamageType.Poison, 75f);
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this.resists.put(DamageType.Mental, 75f);
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this.resists.put(DamageType.Holy, 75f);
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this.resists.put(DamageType.Unholy, 75f);
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this.resists.put(DamageType.Lightning, 75f);
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this.resists.put(DamageType.Fire, 75f);
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this.resists.put(DamageType.Cold, 75f);
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this.resists.put(DamageType.Healing, 75f);
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this.immuneTo.put(DamageType.Siege, true);
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}
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public Resists(Resists r) {
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for (DamageType dt : r.resists.keySet())
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this.resists.put(dt, r.resists.get(dt));
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