|  |  |  | @ -155,6 +155,12 @@ public enum CombatManager {@@ -155,6 +155,12 @@ public enum CombatManager { | 
			
		
	
		
			
				
					|  |  |  |  |         } else { | 
			
		
	
		
			
				
					|  |  |  |  |             attackRange += attacker.calcHitBox(); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         if(attackRange > 15 && attacker.isMoving()){ | 
			
		
	
		
			
				
					|  |  |  |  |             //cannot shoot bow while moving;
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					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         switch (target.getObjectType()) { | 
			
		
	
		
			
				
					|  |  |  |  |             case PlayerCharacter: | 
			
		
	
		
			
				
					|  |  |  |  |                 attackRange += ((PlayerCharacter) target).getCharacterHeight() * 0.5f; | 
			
		
	
	
		
			
				
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