|  |  |  | @ -188,18 +188,20 @@ public class MobileFSM {@@ -188,18 +188,20 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         //guard captains inherit barracks patrol points dynamically
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (mob.contract != null && NPC.ISGuardCaptain(mob.contract.getContractID())) { | 
			
		
	
		
			
				
					|  |  |  |  |             Building barracks = mob.building; | 
			
		
	
		
			
				
					|  |  |  |  |             if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) | 
			
		
	
		
			
				
					|  |  |  |  |             if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.patrolPoints = barracks.patrolPoints; | 
			
		
	
		
			
				
					|  |  |  |  |                 if(mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.lastPatrolPointIndex = 0; | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.lastPatrolPointIndex += 1; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } else{ | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.destination = randomGuardPatrolPoint(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (MovementUtilities.canMove(mob)) { | 
			
		
	
		
			
				
					|  |  |  |  |             //get the next index of the patrol point from the patrolPoints list
 | 
			
		
	
		
			
				
					|  |  |  |  |             if(mob.patrolPoints.isEmpty()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.destination = randomGuardPatrolPoint(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             } else  if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) { | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.lastPatrolPointIndex = 0; | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.lastPatrolPointIndex += 1; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             MovementUtilities.aiMove(mob, mob.destination, true); | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -474,10 +476,17 @@ public class MobileFSM {@@ -474,10 +476,17 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |     private static void CheckToSendMobHome(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         if (mob.isPlayerGuard()) { | 
			
		
	
		
			
				
					|  |  |  |  |             City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
			
		
	
		
			
				
					|  |  |  |  |             if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { | 
			
		
	
		
			
				
					|  |  |  |  |                 PowersBase recall = PowersManager.getPowerByToken(-1994153779); | 
			
		
	
		
			
				
					|  |  |  |  |                 PowersManager.useMobPower(mob, mob, recall, 40); | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     //guard captain pulls his minions home with him
 | 
			
		
	
		
			
				
					|  |  |  |  |                     for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { | 
			
		
	
		
			
				
					|  |  |  |  |                         PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); | 
			
		
	
		
			
				
					|  |  |  |  |                         minion.getKey().setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(MovementUtilities.inRangeOfBindLocation(mob) == false) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -622,8 +631,8 @@ public class MobileFSM {@@ -622,8 +631,8 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         return false; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     public static Vector3fImmutable randomGuardPatrolPoint(Mob mob){ | 
			
		
	
		
			
				
					|  |  |  |  |         float xPoint = ThreadLocalRandom.current().nextInt(1200) - 600; | 
			
		
	
		
			
				
					|  |  |  |  |         float zPoint = ThreadLocalRandom.current().nextInt(1200) - 600; | 
			
		
	
		
			
				
					|  |  |  |  |         float xPoint = ThreadLocalRandom.current().nextInt(400) - 200; | 
			
		
	
		
			
				
					|  |  |  |  |         float zPoint = ThreadLocalRandom.current().nextInt(400) - 200; | 
			
		
	
		
			
				
					|  |  |  |  |         Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc(); | 
			
		
	
		
			
				
					|  |  |  |  |         return new Vector3fImmutable(TreePos.x + xPoint,TreePos.y,TreePos.z + zPoint); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
	
		
			
				
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