fortitude fix

This commit is contained in:
2025-01-28 17:47:44 -06:00
parent bdd108065b
commit 806adee3de
3 changed files with 3 additions and 3 deletions
@@ -102,7 +102,7 @@ public class CombatUtilities {
return;
if (AbstractWorldObject.IsAbstractCharacter(target)) {
damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent);