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fortitude fix

lakebane
FatBoy-DOTC 2 days ago
parent
commit
806adee3de
  1. 2
      src/engine/gameManager/CombatManager.java
  2. 2
      src/engine/mobileAI/utilities/CombatUtilities.java
  3. 2
      src/engine/objects/Resists.java

2
src/engine/gameManager/CombatManager.java

@ -864,7 +864,7 @@ public enum CombatManager {
} }
} }
Resists.handleFortitude(tarAc,damageType,damage); //Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f; float d = 0f;

2
src/engine/mobileAI/utilities/CombatUtilities.java

@ -102,7 +102,7 @@ public class CombatUtilities {
return; return;
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage); //damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building) }else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent); trueDamage = ((Building) target).modifyHealth(-damage, agent);

2
src/engine/objects/Resists.java

@ -480,7 +480,7 @@ public class Resists {
} }
target.cancelOnTakeDamage(type, (damageAfterResists)); target.cancelOnTakeDamage(type, (damageAfterResists));
} }
//damageAfterResists = handleFortitude(target, type, damageAfterResists); damageAfterResists = handleFortitude(target, type, damageAfterResists);
return damageAfterResists; return damageAfterResists;
} }

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