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					@ -270,6 +270,12 @@ public class PlayerCombatStats {
				@@ -270,6 +270,12 @@ public class PlayerCombatStats {
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					            minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.owner.charItemManager != null){ | 
				
			
			
		
	
		
			
				
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					            if(this.owner.charItemManager.getEquipped(1) != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){ | 
				
			
			
		
	
		
			
				
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					                minDMG *= 0.7f; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int roundedMin = (int)Math.round(minDMG); | 
				
			
			
		
	
		
			
				
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					        if (mainHand) { | 
				
			
			
		
	
	
		
			
				
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					@ -341,6 +347,12 @@ public class PlayerCombatStats {
				@@ -341,6 +347,12 @@ public class PlayerCombatStats {
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					            maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.owner.charItemManager != null){ | 
				
			
			
		
	
		
			
				
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					            if(this.owner.charItemManager.getEquipped(1) != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield()){ | 
				
			
			
		
	
		
			
				
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					                maxDMG *= 0.7f; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int roundedMax = (int)Math.round(maxDMG); | 
				
			
			
		
	
		
			
				
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					        if(mainHand){ | 
				
			
			
		
	
	
		
			
				
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